Can't you just buy a mouse which has a dedicated dpi switcher button for basically the same amount of cash?
Show HN: Final Touch
21–30 of 121 posts
Re: Show HN: Final Touch
#22Hello HN peeps. I would like to invite you to a little experiment. I have created probably the smallest niche app on the mac app store and I would like you to help me sell and optimize the marketing around it. Now you might think, "who does this guy think he is? – doesn't he know I have my own business to run?" and you are right it would be unfair to just ask you to help me market my product. So instead I would like…
In Firefox 6 on Mac the slider knob jumps up and down to avoid the mouse when you move it.
Re: Show HN: Final Touch
#23Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
Re: Show HN: Final Touch
#2415.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
Re: Show HN: Final Touch
#25$19 is a lot of money for a simple thing like that. It's the price of a mouse + a software that customize many things for it (buttons, speed...). However, the niche is interesting. I'll be glad to pay $30 for a software that improves my mouse precision.
Re: Show HN: Final Touch
#26Perhaps around $7.99, to make it £5 in the UK, more or less.
Fantastic idea, fantastic site. Well done.
Re: Show HN: Final Touch
#2715.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
We will see. Since I am the only one in this space as far as I can see I think my value is justified.
But it's as always up to the numbers.
Re: Show HN: Final Touch
#28Can't you just buy a mouse which has a dedicated dpi switcher button for basically the same amount of cash?
Look, it's a niche app. It won't make a billion dollars. It solves a small problem that some people have.
If you do some geeky "I can solve that problem for less", fine. But not everyone has brilliant problem solving skills, and the time to look at every alternative. They find something that works OK, and use it.
Some people use dropbox, not rsync. Programmers pay for Github, not a commodity host with git. Slightly suboptimal (from my perspective) products still sell, every day.
Re: Show HN: Final Touch
#2915.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
As a software developer, I find it depressing that people would find 16$ (about 15 minutes of billable work?) too much for an application that, presumably, would be used all the time by people who need high precision pointing.
It seems to me that if you really want to experiment with this niche, price the product according to the value those customers will obtain from it.
Re: Show HN: Final Touch
#3015.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
As a software developer, I find it depressing that people would find 16$ (about 15 minutes of billable work?) too much for an application that, presumably, would be used all the time by people who need high precision pointing.
I'm not going to spend $14.99 on it because there are alternative products for cheaper or free. Demand will dictate the price, I simply suggested that 4.99 might be a better price point but that he should look at the data first.