Earlier quoted context omitted.
Devs will get bad reviews, bad press, support requests and demands for anti cheat. While there are designs that are more robust against this, this is adding increased challenges and costs at no true advantage to the dev.
Hi! I'm a game developer that has been making online games for a bit over fifteen years. This is a touch overwrought. If you make an online game people cheating at it and dealing with them is the cost of doing business. The people that the developers need to worry about aren't some random person learning to reverse their code and messing about but the companies that exist to do this for profit. A casual search shows…
It forces us to make changes to the games that make them less performant, or with a bunch of delays for server checks. That degrades the quality of the game for all the real users.