Earlier quoted context omitted.
Great idea! I've considered adding an option to download individual gradients as an image, but I haven't thought about that as the primary focus. Certainly the number of people interested in cool backgrounds is going to be much larger than the current audience of frontend web developers. The cool thing is that the two target audiences aren't mutually exclusive. So long as I continue to build out the images in CSS, I…
FWIW html2canvas is pretty good for all html-screenshotty things. Might work here as well. https://html2canvas.hertzen.com/
Show HN: GradientMagic
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Re: Show HN: GradientMagic
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#25Hey HN! GradientMagic is a side project that I launched roughly a year ago. It’s a large gallery of unique CSS gradients. You can browse the different patterns and copy the CSS with a single click, no login required. CSS gradients are often preferable to images since they are usually much smaller and easier to manage. I would love any feedback or improvement ideas, but my real question is this: is it worth my time to…
Re: Show HN: GradientMagic
#26Common way to monetize sites like yours is ads via Carbon, eg https://colors.lol/ Another more lucrative but laborious way is to use this site as an ad for contract work. Just throw a banner on top “need custom design work for your next product launch? Contact me here”
Re: Show HN: GradientMagic
#27Re: Show HN: GradientMagic
#28Beautiful! I'm going to use a few of these for my project. For monetization - maybe start with ads and add a https://www.buymeacoffee.com/ link or similar? I'm not convinced subscriptions would work, since I imagine that a lot of people need a gradient once and that's it, but you can always ask people. In terms of feature suggestions: - I like the edit colors feature - but can you make it global? i.e. I have my color…
May I ask where you live? pixelarity.com has a hundred-or-so (I haven't counted) Bootstrap templates that save me time whenever somebody wants me to set up a small website (for free - I hate that), and for the $5/month or $20/year or whatever it is - it's worth it to me. I've notice that a lot of people on HN don't want to pay $20/month (or whatever) for things that save them hours and hours of work. I don't understa…
For me it's more adversion to subscriptions for things I use once. I'm always happy to pay for things I use, but if I subscribe for $10/month and forget I don't find out until years later that I spent $100s on a thing. That said for anything like these gradients, for $10-$15/year I wouldn't hesitate.
Re: Show HN: GradientMagic
#29Common way to monetize sites like yours is ads via Carbon, eg https://colors.lol/ Another more lucrative but laborious way is to use this site as an ad for contract work. Just throw a banner on top “need custom design work for your next product launch? Contact me here”
I don’t understand the part about https://colors.lol/ (viewing on mobile phone)
Re: Show HN: GradientMagic
#30Earlier quoted context omitted.
May I ask where you live? pixelarity.com has a hundred-or-so (I haven't counted) Bootstrap templates that save me time whenever somebody wants me to set up a small website (for free - I hate that), and for the $5/month or $20/year or whatever it is - it's worth it to me. I've notice that a lot of people on HN don't want to pay $20/month (or whatever) for things that save them hours and hours of work. I don't understa…
In NYC. That's a fair point - thinking in terms of annual access makes more sense. For me it's more adversion to subscriptions for things I use once. I'm always happy to pay for things I use, but if I subscribe for $10/month and forget I don't find out until years later that I spent $100s on a thing. That said for anything like these gradients, for $10-$15/year I wouldn't hesitate.
But I buy a shit-ton of stuff at ~10/months (maybe $5, maybe $20), but if they jack their rates I will go one-off again.
I don't know if I am unique (and thank you for answering the question), at a certain level like JetBrains IDEs or Sublime or O'Reilly - I just pay it. It starts to wear on one over time....
Apple kills me. I tend to release things on Linux or Windows. Maybe Windows. But iOS - You have to have a Mac and a Development platform and subscription. I think they must hate developers. I would pay them for product sold - but can you at least make dev tools a little cheaper? I run into this issue in university dev-camp conversations a lot..