Earlier quoted context omitted.
Here is 10 more : W3TATT7TYTEE 7ETJWA4RWHYN NP7PNA99N4AH T4HAXMLWKRNJ 6YMKRNLK96FE 69FJJKL3PXJ7 A3NKEXNK99NA 3NJRARYXARWF F7FTW3Y343Y7 4AF7PARPJ9HJ
All seem to be used - bummer - looks amazing.
Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
21–30 of 34 posts
Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#22Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
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#24Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#25It'd be really, really sweet if this exported the drawings to CoreGraphics code (swift or objc). I'm really looking forward to giving this a try when I have some free time and a bit of cash.
Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#26Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#27Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#28Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#29This is similar to Vector Graphics Complexes: https://www.vgc.io/
Apart from both using curves to represent geometry I don't really see any overlap in features or application/target users.
Maybe I'm missing something?
Re: Show HN: Ludigraphix, geometry-oriented vector drawing software for Mac
#30This is similar to Vector Graphics Complexes: https://www.vgc.io/
How is it similar? VCG seems to be about time varying topologies for animation. Ludigraphix seems to be about hierarchical relationships between geometries with a fixed topology. Apart from both using curves to represent geometry I don't really see any overlap in features or application/target users. Maybe I'm missing something?
Those two core features in a single app would open the door to a lot of opportunities.