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Show HN: Open source balloon simulation with Three.js

alexanderperrin.com.au

21–30 of 62 posts

Re: Show HN: Open source balloon simulation with Three.js

#22
post #15

Press space to see the world from another side. Use the left and right to 'steer'. Also checkout his Short Trip which was posted here some time ago: http://alexanderperrin.com.au/paper/shorttrip

How was short trip made? That's super dope

To put it simply, I hand drew the whole thing and then scanned it all in! Took about 2-3 years of (learning) programming, illustration and general R&D.

Re: Show HN: Open source balloon simulation with Three.js

#24
post #3

Earlier quoted context omitted.

Im surprised, ever and ever again, how well this works on mobile.

Super glad it's working for you! May I ask what sort of device you're using? I'm quite curious.

Gorgeous, and works better on my Ipad than my Macbook. Does anyone have any idea why?

Re: Show HN: Open source balloon simulation with Three.js

#25

Earlier quoted context omitted.

How was short trip made? That's super dope

To put it simply, I hand drew the whole thing and then scanned it all in! Took about 2-3 years of (learning) programming, illustration and general R&D.

My kids love it!

"Waah stop the traain there is a station coming up!"

Re: Show HN: Open source balloon simulation with Three.js

#27
post #25

Earlier quoted context omitted.

To put it simply, I hand drew the whole thing and then scanned it all in! Took about 2-3 years of (learning) programming, illustration and general R&D.

My kids love it! "Waah stop the traain there is a station coming up!"

Hahaha that's so lovely! Awesome :)

Re: Show HN: Open source balloon simulation with Three.js

#30
'Tis a fluid piece of work! I got Three.js and the ammo/bullet physics engine working together in Linux on the Web. You can go to https://linuxontheweb.org/desk.os, and then open the Applications app from the application launcher on the bottom of the page. Then scroll down to the webgl apps. The one called "Swinger" is a soft body physics simulation. You can use the "q" and "a" keys to control the arm. The app was taken from the examples of the threejs website. The system works best in Chrome. My last account "denniskane" seems to have gotten shadowbanned, lmao...
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