Add a python interpreter. Let me code-solve it. haha!
Show HN: MazeBattles.com – Race to solve generated mazes
21–30 of 42 posts
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#22Re: Show HN: MazeBattles.com – Race to solve generated mazes
#23Love the idea! Execution could be much better: 1. Don't make people watch the generation of the maze. Why on god's green earth do I need to wait a full minute to play the game? It takes less time to solve the maze. 2. Allow for random matchmaking 3. Let me hold down a directional key to move multiple steps in the same direction. Feels like a lot of button mashing without this functionality. Hope to see this grow!
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#24This was ok but as a single player the maze generated was mostly about wasting the user's time rather than make the player make significant choices; Red herrings need to be more challenging imho. Also having to press multiple time to head in the same direction was painful. Quit took me to localhost:3000 ;)
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#25I would like it if the arrow keys worked, in addition to WASD, and if holding a key down would continue to move the avatar. That said, nice project!
Re: Show HN: MazeBattles.com – Race to solve generated mazes
#26Re: Show HN: MazeBattles.com – Race to solve generated mazes
#27The github repository is: https://github.com/HenryDavidZhu