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Show HN: Tetris with words – I created this small game, please give feedback

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Re: Show HN: Tetris with words – I created this small game, please give feedback

#22
absolutely LOVE the idea... however the dictionary is way to limited, also there needs the "preview" screen (ie tells you what letter is coming up next)

Also I suspect you need more vowels or more room to "stack" continents.

Mate, I want this game for my kids to play... please get this done!

finally, have you thought of a multiplayer version?

Check out "tetrinet". make this game on android and I'll play it all day lol!

Re: Show HN: Tetris with words – I created this small game, please give feedback

#23

absolutely LOVE the idea... however the dictionary is way to limited, also there needs the "preview" screen (ie tells you what letter is coming up next) Also I suspect you need more vowels or more room to "stack" continents. Mate, I want this game for my kids to play... please get this done! finally, have you thought of a multiplayer version? Check out "tetrinet". make this game on android and I'll play it all day lo…

Thank you very much.

"ie tells you what letter is coming up next" ^ this i have in mind, hope i will implement it soon.

As of now no plan to make it multiplayer or on android.

I'm glad you liked it.

Re: Show HN: Tetris with words – I created this small game, please give feedback

#27
post #9
post #7

It's completely broken on desktop in Firefox - they're rectangles and the letters fall outside the boxes one settled, so I can't tell an L from an I without memory. Also, the buttons move at the bottom when you tap on letters so it makes it hard to press them. Consider mapping the arrow keys on a keyboard.

Hi, I didn't check on firefox. Thanks for feedback, I will try to fix these issues. Thank you

It's also broken in IE (not that I use IE... but since you didnt check FF)

Re: Show HN: Tetris with words – I created this small game, please give feedback

#29
post #13

I noticed the game feels pretty hard because of the letter distribution, if you want to make it easier you might try using the english distribution, which can be found at https://en.wikipedia.org/wiki/Letter_frequency#Relative_freq... For those curious the rough differences (in game - in english, out of 100) are: e: -4.7 t: -2.5 c: 2.4 h: -2.3 p: 2.3 u: 1.9 b: 1.6 m: 1.6 l: 1.5 g: 1.4 r: 1.4 k: 1 x: 1 z: 0.8 o: -0.7…

Actually I tried to implement same. check code here https://github.com/AbhishekCode/word-tetris/blob/master/src/... I guess my implementation is still not perfect. I looking for ways to improved this. Thanks for pointing this out.

You could try giving a choice of two or three letters that the user selects to make it a bit easier to form words. Or the block could cycle between several letters as it drops and the letter gets decided when it hits the bottom (maybe some blocks could do this?).. maybe wildcard letters too? And it would be fun to turn up the fall velocity on more common letters!

It would also be neat to score words with less common letters higher like scrabble, or map your dictionary to a distribution in an English language corpus and score them based on rarity.

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