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Show HN: I made a free animator. Think Adobe Illustrator but for animation

trangram.com

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Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#191
post #24

Earlier quoted context omitted.

No, since flash is no longer around. Meaning you can still create all the animations and games, but then you will have to try to port it to js and canvas (via easeljs). And that did not work very nicely last time I tried it.

When was the last time you tried it? Because I had a similar experience, and a young animator told me that they were using this in a production envrioment now and I was shocked. Adobe Animate was hot garbage after Flash died, but I recently (like two weeks ago) sat down with it for a bit and I have to say it feels quite good. It seems like there was a time period where Adobe was focused on Animate exporting to canvas…

Some months ago and my conclusion was the same, useful enough for videos, too clumsy for interactive flash, so useless for my needs.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#192

Earlier quoted context omitted.

Lots of enterprise apps like ERP and that type of shit may STILL require Silverlight for older versions. It was huge in that market.

Edit: I replied to the wrong comment, although this still stands! I still miss macromedia Director though. I learned to program with HyperCard and then director, and I always thought it was a shame it got canned when adobe bought it.. it was much nicer in lots of ways, although the player was more heavyweight. Actually, I don’t think I’ve ever really found a proper replacement for HyperCard!

Perhaps you would enjoy Decker: http://beyondloom.com/decker/

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#193
post #165

Earlier quoted context omitted.

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

> CSS does everything Flash once did Tell me you never used Flash by not telling me you've never used flash. Flash's USP and core value proposition was the (IMO) fantastic IDE that you used to create flash apps and animations. It was exactly as technical as you needed it to be. As you upskilled you could do more things, but more importantly do the same things more elegantly. In stead of a manual animation you could s…

I still mourn the disappearance of the game development and distribution scene that Flash made possible. It seems like all we have these days are walled-garden app stores filled with pay-to-win, ad-filled games.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#195
post #94

Please consider adding `overscroll-behavior: contain;` to the or whatever wrapper causes my browser to scroll/drag outside of the viewport when zooming in or out the preview. https://developer.mozilla.org/en-US/docs/Web/CSS/overscroll-...

That inhibits pull-to-refresh in mobile phones.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#196

Looks good, although I'm a little bit sad about this web application trend. I mean I get the ease of deployment -- just open the webpage and use it. But this application is just temporary; it won't exist after 15 years; it will change into something else, or it will cease to exist. It will be impossible to use older version of it. It won't be possible to preserve it, emulate it. If the server is off, the application…

I understand your concern. There're always some trade-off over there. Taking Trangram implementation for example, I have to choose among different front-end frameworks considering all the strength and weakness, features and performance, documentation and community activeness; Creating new features and functionalities from scratch or use existing 3rd-party libs which is usually heavyweight in file size and may probably cause compatibility issues in the future; Determining which cloud servers to host Trangram so as to balance the performance and the cost. etc... And in terms of web apps vs native apps, we have to balance things like compatibility and maintainability.

Anyway, I will try my best to make Trangram sustainable and bring values to everyone by creating and sharing creative contents.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#197
post #23

All the examples say "post unavailable" for me in Firefox desktop. (edit: ESR browser version slightly out of date, worked after updating. I wonder what new browser feature is being used?) https://www.trangram.com/post/65bdd64d51a9f658905fa662

Glad that you solve it. Trangram requires modern browsers which support web apis such as stream and crypto api to work properly.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#198

This is wonderful. I love the simplicity of this tool and my kids loved it.

Glad to hear that you found the tool wonderful and that your kids enjoyed it too! It's always great when something simple brings joy and utility to both adults and children alike.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#200
post #31

Just tried it on my mobile, responsive and well designed. I like how neat and uncluttered the site is. The editor feels intuitive and easy to use. Like the demos on the homepage. This must have been a massive project very impressive!!

Thank you so much for your kind words. Making the editor intuitive and easy to use was a top priority, so I'm glad to you love it. Indeed, it was quite a massive project, but feedback like yours makes it all worthwhile.
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