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Show HN: A game where you build a GPU

jaso1024.com

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Re: Show HN: A game where you build a GPU

#185
This is excellent, both educationally and from a UX standpoint! I've tried multiple times to read explanations on how transistors work and bounced off, but this time I think I've finally understood how to use them, at least practically. I feel like this is a great continuation of https://nandgame.com which taught me quite a bit about how small circuits combine to form something big (although I never finished it, I hope to finish this one at least). Another thing that I find interesting, is that while it is clearly developed primarily by AI, the result is exceptionally better than nearly every other AI-assisted project I've tried.

Some suggestions: - What I miss from NAND Game is the challenge of optimizing for efficiency. You'd build a component and it would let you know if it could be built with fewer NAND gates and you'd try to simplify the circuit. For example, while I did "NAND it" with 4 transistors, I did "The dual" with 5 and given the explanation I got afterwards I could have used one less. - This definitely needs to get better on mobile - The description for the first level using BitLine and BitLineBar (I think that was the Sense Amp?) doesn't really explain what it's supposed to do and I had to deduce it from the truth table.

Re: Show HN: A game where you build a GPU

#186

I was able to do the latch level (2.11) using a single OR gate. It did pass the tests, but I am not sure if what I did actually works in practice. (Force as one input, then feed the output of the OR gate into the other input) The fun fact after completing the level mentions a bistable latch (I don't know what that is) using two inverters, which I didn't use.

Agreed. It should get itself into a twist with the undefined output being fed into the input and therefore the output always being undefined or 1.

Likewise, level 2.12 is a bit messed up, given you can ignore BitLineBar. I'm not sure what the intended solution was.

Re: Show HN: A game where you build a GPU

#188
I loved this! I played for straight up 2 hours now!

I wish I could get into hardware chip level jobs, I was a wiz in logic gates back in university but for jobs been primarily in systems and embedded, sure you work sometimes on rtos or fpga, but it’s another thing where your whole job is designing that! Unfortunately the jobs in hardware feels like a cult, and they expect you working on some industry specific software that you can’t do/access to unless you are in the industry to start with, kinda a catch 22 situation.

Re: Show HN: A game where you build a GPU

#189

Earlier quoted context omitted.

They're bikeshedding pretty hard, making their own language for the simulation. You can access the unstable branch through steam, it was getting fairly regular updates last I checked.

is there anything interesting in the unstable branch?? also lmfao bikeshedding a custom language is EXACTLY what i would expect from the dev of that kinda nerd game. feels like a good sign tbh

I think its called yakshaving when you actually do it. Bikeshedding is discussing stuff that doesn't matter to avoid tlaking about the hard stuff
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