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Show HN: isometric.nyc – giant isometric pixel art map of NYC

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Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC

#174

> What’s possible now that was impossible before? > I spent a decade as an electronic musician, spending literally thousands of hours dragging little boxes around on a screen. So much of creative work is defined by this kind of tedious grind. ... This isn't creative. It's just a slog. Every creative field - animation, video, software - is full of these tedious tasks. Of course, there’s a case to be made that the very…

That quote seriously rubs me the wrong way. "Dragging little boxes around" in a DAW is creative, it constitutes the entire process of composing electronic music. You are notating what notes to play, when and for how long they play, what instrument plays them, and any modifications to the default sound of that instrument. Is writing sheet music tedious? Sure, it can be, when the speed of notating by hand can't keep up…

I don't know anything about electronic music or what a DAW is, but his usage of "dragging boxes around" could either be a gross reduction in the process of creating art, or it could genuinely be just mundane tasks.

It's like if someone says my job as a SWE is just pressing keys, or looking at screens. I mean, technically that's true, and a lot of what I do daily can certainly be considered mundane. But from an outsiders perspective, both mundane and creative tasks may look identical.

I play around with image/video gen, using both "single prompt to generate" à la nano banana or sora, and also ComfyUI. Though what I create in ComfyUI often pales in comparison to what Nano or Sora can generate given my hardware constraints, I would consider the stuff I make in ComfyUI more creative than what I make from Sora or Nano, mainly because of how I need to orchestrate my comfy ui workflow, loras, knobs, fine tuning, control net, etc, not to mention prompt refinement.

I think creativity in art just boils down to the process required to get there, which I think has always been true. I can shred papers in my office, but when Banksy shred his painting, it became a work of art, because of the circumstances in which it was creative.

Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC

#175
This is a fantastic piece of work, AI or no!

Feature idea: For those of us who aren't familiar with The City, could you allow clicks on the image to identify specific landmarks (buildings, etc.)? Or is that too computationally intensive? I can identify a few things, but it would sure be nice to know what I'm looking at.

Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC

#176
This is delightful. It scratches that SimCity itch while still being recognizably New York. I ended up losing track of time exploring my old neighborhood and landmarks, and it somehow conveys the city's scale and quirks better than a satellite view. Thanks for sharing it.
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