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Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

vincentwoo.com

161–170 of 198 posts

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#161
What is the limiting factor for level of detail here? Is it the source data (too low res camera/too far away), the processing, or getting it rendered in real-time in browser? Is this the full detail, or is this somehow downsampled/compressed version for the web?

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#162

This does not work at all on Android Chrome. The about dialog flies in super slowly, continually re-layouting the text, and there's no "small cube" and no way to dismiss the about dialog either. The background looks tantalising but maybe a little more testing is needed... (e.g. for the most common browser/OS in the world).

It runs excellently on my nothing phone 2. What phone are you on?

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#163

it so nearly runs on a Quest 3. The next gen of mobile XR chipsets (or maybe even the current gen with less thermal throttling) are going to be able to handle these kinds of scenes with a bit more optimization.

there is still some perf headroom in software to get, too!

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#165

As a child of the 90s, I see this as one of those rare, genuine examples of the “museum in cyberspace” imagined by the futurists of the day. Thank you for keeping the dream alive!

In the same vein, it reminds me of the 1980's Domesday project, which had some sections that were similar to this, although given that it was published in 1986 , it was pretty much point and click to move between static photographs.

[1] https://en.wikipedia.org/wiki/BBC_Domesday_Project

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#168
post #39
post #32

Earlier quoted context omitted.

I give a bit more color in the twitter thread https://x.com/fulligin/status/1892685973731061937

https://xcancel.com/fulligin/status/1892685973731061937

Only seems to have the first post; rest of thread didn’t load

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#169

This brings a meta quest 3s to its knees. It's almost so bad you can't quit it, and the video lags 15 seconds, which is very disorienting to be immersed in (it can make you fall down). Shame, since it looks gorgeous.

what part is the culprit : the meta quest or the 3D implementation from the website ? On a classis laptop, it behaves well

Re: Show HN: Immersive Gaussian Splat experience of Sutro Tower, San Francisco

#170
Amazing.

I tried it on my MQ3 last night and it was the first thing like that which was photorealistic, but it badly overloaded the MQ3, so it was the closest experience to Sword Art Online I've had yet in VR. (The sky was transparent and my room showed through!) I should have been sitting when I started it but since the frame rate was low and the horizon improperly oriented I could have fallen transitioning to the couch if I hadn't steeled myself to rely 100% on proprioception.

Contrasted to the way too lo-fi Inside the Scaniverse and the bland but cringe Horizon Worlds it's a hit. I gotta try it again in tethered mode.

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