This is awesome, and thanks so much for the deep dive into process!! One thing I would suggest is to also post-process the pixel art with something like this tool to have it be even sharper. The details fall off as you get closer, but running this over larger patch areas may really drive the pixel art feel. https://jenissimo.itch.io/unfaker
Show HN: isometric.nyc – giant isometric pixel art map of NYC
141–150 of 247 posts
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#142Earlier quoted context omitted.
That quote seriously rubs me the wrong way. "Dragging little boxes around" in a DAW is creative, it constitutes the entire process of composing electronic music. You are notating what notes to play, when and for how long they play, what instrument plays them, and any modifications to the default sound of that instrument. Is writing sheet music tedious? Sure, it can be, when the speed of notating by hand can't keep up…
I'd say that deciding where a transient should go" is creative, manually aligning 15 other tracks over and over again is not (not to mention having to do it in both the DAW and melodyne)... I agree that "push button get image" AI generation is at best a bit cheap, at worst deeply boring. Art is resistance in a medium - but at what point is that resistance just masochism? George Perec took this idea to the max when he…
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#143Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#144Earlier quoted context omitted.
Basically, it's not pixel art at all. It's very cool and I don't mind the use of AI at all but I think calling it pixel art is just very misleading. It's closer to a filter but not quite that either.
It's pixel art, just not the types of pixels most people want in pixel art.
Otherwise every digital image could be classified as pixel art.
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#145Very impressive result! are you taking requests for the next ones? SF :D Tokyo :D Paris :D Milan :D Rome :D Sydney :D Oh man...
Really want to do SF next. Maybe the next gen of models will be reliable enough to automate it but this took WAY too much manual labor for a working man. I’ll get the code up soon if people wanna fork it!
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#146So, wait: this is just based on taking the 40 best/most consistent Nano Banana outputs for a prompt to do pixel-art versions of isometric map tiles? That's all it takes to finetune Qwen to reliably generate tiles in exactly the same style? Also, does someone have an intuition for how the "masking" process worked here to generate seamless tiles? I sort of grok it but not totally.
I think the core idea in "masking" is to provide adjacent pixel art tiles as part of the input when rendering a new tile from photo reference. So part of the input is literal boundary conditions on the output for the new tile. Reference image from the article: https://cannoneyed.com/img/projects/isometric-nyc/training_d... You have to zoom in, but here the inputs on the left are mixed pixel art / photo textures. The…
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#147Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#148> This project is far from perfect, but without generative models, it couldn’t exist. There’s simply no way to do this much work on your own 100 people built this in 1964: https://queensmuseum.org/exhibition/panorama-of-the-city-of-... One person built this in the 21st century: https://gothamist.com/arts-entertainment/truckers-viral-scal... AI certainly let you do it much faster , but it’s wrong to write off doing so…
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#149"map of NYC" does not include Staten Island. That's how we like it
I just couldn't justify spending dozens more hours for Staten Island...
I don't think there are enough artists in the world to achieve this in a reasonable amount of time (1-5 years) and you're probably looking at a $10M cost?
Part of me wonders if you put a kickstarter together if you could raise the funds to have it hand drawn but no way the very artists you hire wouldn't be tempted to use AI themselves.
Re: Show HN: isometric.nyc – giant isometric pixel art map of NYC
#150So, wait: this is just based on taking the 40 best/most consistent Nano Banana outputs for a prompt to do pixel-art versions of isometric map tiles? That's all it takes to finetune Qwen to reliably generate tiles in exactly the same style? Also, does someone have an intuition for how the "masking" process worked here to generate seamless tiles? I sort of grok it but not totally.