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Show HN: Hallucinate – Massively Multiplayer Online Rave

hallucinate.site

131–140 of 213 posts

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#133

Earlier quoted context omitted.

I don’t buy that as the or even a reason. I’m older and we had raves before any legit venue would touch them. I remember once a venue was forced to cancel due to local law enforcement pressure. It happened the day before. Word spread real quick that we would just meet in a field on someone’s private land, a place we regularly had keg parties and most teenagers were aware of. We always found a way to party in those da…

> My observation is that we were just bored a lot. It has been a long time since young people have been as bored as we were back then. Eh, I think it depends more on the location, than anything else. I grew up rural, we did basically exactly the same thing as you described, hosting raves in the forest, beaches and what not until we get word that police was on it's way (tiny place, everyone knew everyone, police comin…

I think things really went off a cliff after around 2012 once phones and internet got good, and social media cranked up the algo games.

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#135

It's cool to see things like this, I wasn't aware of. I made something similar for VR around 6 or 7 years ago with full DJ mixing on real vinyl turntables. I got things built so DJs could play their set from anywhere in the world and have access to their music from their own studio or home etc. Unfortunately i was one guy making this and health issues have sadly put this project on hold indefinitely. It would be a sh…

Super cool, during covid times I sorta started making a system where you could back2back dj mix with a remote friend, but never really got anywhere. Would love to pick it up again, or know if there have been some new developments in this field? There are some ‘jam together’ type projects but as I recall, these werent really suitable for DJ mixing electronic music (latency wise).

Unfortunately, you're usually working against physics and not software, because, as you allude to, playing music together requires near perfect latency (some sources say 10ms as an absolute maximum) that's physically impossible to achieve over a long distance, even if you had a perfect connection.

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#136
Aside: I’m not sure how many people realize how big DJ events are in VRChat, especially amongst furries. The virtual furry con Furality is coming up for example and the dances there are huge, thousands of simultaneous attendees. Worlds for events will have full DMX lighting control and sophisticated audio setups.

DJs will often do live mixing as well, it’s not just pressing play on pre-recorded sets, while wearing their VR gear. Recently an event was fully synchronized between an RL version and VR version, complete with integrated lighting setup (the same DMX signals were controlling both RL event space and VR world lighting simultaneously).

Every weekend there’s dozens of huge rave/DJ events going on 24 hours a day mostly be EU and US organizers, although Japan goes hard too (their virtual cons are mind-boggling huge and have major corporate sponsors).

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#137
I joined but seemingly I had to click start on the youtube video and there was no centralized sync sever. I can only assume the song in the 2hr mix that was playing for me, well, wasn’t playing for everyone else which kills the whole vibe of a rave for me. You should give the ability for clients to sync to the master playtime so it’s at least only a few seconds off! Would really increase the vibe instead of feeling gimmicky.

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#138

I joined but seemingly I had to click start on the youtube video and there was no centralized sync sever. I can only assume the song in the 2hr mix that was playing for me, well, wasn’t playing for everyone else which kills the whole vibe of a rave for me. You should give the ability for clients to sync to the master playtime so it’s at least only a few seconds off! Would really increase the vibe instead of feeling g…

You have a point, on the other hand, jumping in a set where I missed the intro and build-up, kills some of the vibe for me. This way everyone gets the same experience. That said, the plan is eventually to sync the rooms if that turns out to be a better experience.

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#139

Earlier quoted context omitted.

I don’t buy that as the or even a reason. I’m older and we had raves before any legit venue would touch them. I remember once a venue was forced to cancel due to local law enforcement pressure. It happened the day before. Word spread real quick that we would just meet in a field on someone’s private land, a place we regularly had keg parties and most teenagers were aware of. We always found a way to party in those da…

> My observation is that we were just bored a lot. It has been a long time since young people have been as bored as we were back then. Eh, I think it depends more on the location, than anything else. I grew up rural, we did basically exactly the same thing as you described, hosting raves in the forest, beaches and what not until we get word that police was on it's way (tiny place, everyone knew everyone, police comin…

Sure there’s always a lag between city and rural on most things, even fashion trends and whatnot. That being said, I think the lag is gone and has fully saturated most places and demographics by now. The tiktokification is a huge factor that only hit in late teens in the US.

Re: Show HN: Hallucinate – Massively Multiplayer Online Rave

#140
post #2

The GitHub repository is https://github.com/stagas/hallucinate - License is MIT - All contributions are welcome.

This is unhinged, I love it! Just a flat hierarchy of like a hundred ts files.

It see some mixamo references. How are you playing animations? Is it optimized in any way for that many characters?

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