Anyone who likes this should also take a look at: https://store.steampowered.com/app/1444480/Turing_Complete/ At the end you have your own CPU with your own assembly language. Sadly stuck in early access since forever with some very rough edges
Love this game. Does anyone know if developers are still active?
Show HN: A game where you build a GPU
131–140 of 201 posts
Re: Show HN: A game where you build a GPU
#132- Nice idea, though after playing Turing complete, I would like to skip the beginning and move to stuff that makes GPUs different to CPUs. But it's understandable.
- I'm not smart enough to intuit NAND from transistors. I'm also not sure I will be alone in that. It's such a weird difficulty wall.
- Speaking of, the difficulty is all over the place. Though easy mode is appreciated.
- Even with a n key rollover keyboard, I couldn't complete the capacitor refresh level. It seems like it speeds up and certain capacitors already start empty.
- The routing for wires is no good atrocious. Any level with more than 8 components will end up impossible to read.
- It doesn't help that you can't color code or even path wires manually.
- Might be Firefox only, but I had a hard time selecting the connection points.
- Dragging the mouse along the edge should pan. Otherwise you have to drop the connection and zoom.
- I appreciate the added "show solution". But it's not really giving you a solution. It's just a better hint.
- An option to show all tests or at least more tests would get great.
Re: Show HN: A game where you build a GPU
#133I see a difficulty pop up after I click "run tests" but it then gets hidden and doesn't do anything.
This was after selecting intermediate on the truth tables level, then clicking "next level" from there.
Re: Show HN: A game where you build a GPU
#134Re: Show HN: A game where you build a GPU
#135This is great! Some comments: - I didn't like the "truth tables" one, I got many duplicate questions and for some reason I got only one second for the first question. The rest of the questions I managed to answer correctly but I still got only one start out of three? - I got very confused by the capacitor. Capacitors do not have an "enable" gate! In fact, in 2.7 (1T1C) you are supposed to build the enable gate -- wit…
Oh, I didn't notice this capacitor bug, I changed it to add an enable gate for 2.4 (for context, i created 2.4 after 2.7 b/c i thought 2.7 wasn't obvious enough for some ppl). 2.4 kind of needs the enable pin b/c of how my simulation system works. Yeah, I felt pretty conflicted on the capacitors whilst building, theres actually a note about this in the capacitor info block in later levels, but I couldn't really make…
I would think that if you wanted to make it so that the storage element was connected either for reading or for writing by the WL and otherwise disconnected, you would need two transistors, not just one.
Perhaps this was meant to say "for writing either a 0 or a 1"?
Re: Show HN: A game where you build a GPU
#136Earlier quoted context omitted.
Love this game. Does anyone know if developers are still active?
They're bikeshedding pretty hard, making their own language for the simulation. You can access the unstable branch through steam, it was getting fairly regular updates last I checked.
also lmfao bikeshedding a custom language is EXACTLY what i would expect from the dev of that kinda nerd game. feels like a good sign tbh
Re: Show HN: A game where you build a GPU
#137Earlier quoted context omitted.
lol, mb. As in understand it, its that the colors of the bg make it seem like its wires when its not, I'll change the color theme a bit to fix (plz correct me if my understanding is wrong)
the part that tripped me up is 0 showing in deep RED and I thought that meant I was doing something wrong. I came here, read this and realized I was actually right and then pressed the Run tests button and passed. This is a UX thing you'd want to address
Re: Show HN: A game where you build a GPU
#138is there any source or game like this specializing to create microcontroller, like arduino, wemos (not the IC), what kind of protocol is supposed to use.
Re: Show HN: A game where you build a GPU
#139Earlier quoted context omitted.
I'm a total doofus with no relevant experience and neither could I.
Adding intro levels today!
Wire an NMOS transistor so that when In is 1, the output is pulled to ground (0). When In is 0, the output should be unconnected (Z).
The way it's worded it sounds like you need 'an NMOS' ie a single one? So I messed around but then I remembered seeing gates made from two transistors in my dusty memory.
(edit) I see there _is_ a one transistor solution... I'm pretty sure I tried that though. :/
Re: Show HN: A game where you build a GPU
#140Earlier quoted context omitted.
makes sense, idk if i want to remove times altogether (i personally found it fun + i want the game to be fun for all levels of familiarity), but ill add a modal to explicitly select difficulty level at the start of the racer game, i def agree w/ u overall
please just let me skip it. why am i doing homework in the middle of a game?