Opened it, made an animation in 10 seconds. On mobile. With zero experience with animation software. Well done Any chance of Lottie export? I think I would use this if there was.
Show HN: I made a free animator. Think Adobe Illustrator but for animation
131–140 of 257 posts
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#132Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#133A good SVG animation tool is dearly missing. I wish Inkscape could do it or there was an Inkscape-like animation tool, that does not hide but rather embraces the underlying SVG code. Can you tell how you approach to this is? Can you just export SVG animations or even import and edit without destroying the original structure?
> I wish Inkscape could do it or there was an Inkscape-like animation tool, that does not hide but rather embraces the underlying SVG code. This is basically what I'm trying to achieve with Boxy SVG project: a vector graphics editor with UI similar to Inkscape, but focused primarily on SVG editing. It also allows you to easily switch between the code ("Elements") and timeline ("Animations") views: https://boxy-svg.co…
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#134Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…
IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#135It passed my first test: "Type hello world and make it bounce for 5 seconds." The second test is: "save it as a gif" I could not do that because I need to create an account. I am weary of sites that lock in my work. Perhaps it would be a good hook-and-reel method to allow one grace save to ensure that what people create in an anonymous trial can be used somewhere else. All my kids and I know how to use Paint Tool Sai…
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#136Earlier quoted context omitted.
IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…
Meanwhile we didn't have a replacement, and any replacement lacks of all the features you list, text selection, etc. It got killed because Apple stopped supporting it. That's the reason.
"HTML5 is going to be the replacement."
So much for that. Goodbye web games.
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#137Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…
IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…
Flash died because both Apple and Microsoft wanted it dead. Possibly justifiably.
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#138Opened it, made an animation in 10 seconds. On mobile. With zero experience with animation software. Well done Any chance of Lottie export? I think I would use this if there was.
Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation
#139Earlier quoted context omitted.
Meanwhile we didn't have a replacement, and any replacement lacks of all the features you list, text selection, etc. It got killed because Apple stopped supporting it. That's the reason.
> It got killed because Apple stopped supporting it. That's how it happened in my orbit anyway. Steve Jobs published an open letter entitled "Thoughts on Flash", in which he said that iOS would never support Flash. We had a discussion at the web shop I was working for; we decided to stop making new things in Flash. https://en.wikipedia.org/wiki/Thoughts_on_Flash
I worked for a boutique consulting firm at that time and Warner Bros/Telepictures was our big client. We immediately got calls from a lot of execs and I had a week long firedrill of converting MANY Telepictures properties from Flash (mostly for the video content rendering with timecoded UI updates). They also had a video delivery company that was co-located with AOL fly out to Burbank and fly back with tons of hard drives full of episodes of Ellen, the Tyra Banks show, etc to recode from Flash video to video that could be served with the content tag on iPads.
It somehow all got done by the iPad release and Apple published a top 10 "sites that work great on iPad" page on their site and we had done 4 out of 10 of them. All we had to test on was desktop Safari resized to the screen size they told us it needed to work on.