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Show HN: An 8-bit live gamecast for baseball

ribbie.tv

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Re: Show HN: An 8-bit live gamecast for baseball

#121
post #2

I'm not a sports person and other then going to a superbowl party really don't watch anything but this is really cool. I even put a game on the tv and was comparing it to the site. Very well done :) If there was some way to have live audio streaming in to hear what was going on while the screen animated it that'd make this perfect but I imagine that isn't really a thing that can be done. Either way though, great job…

For superbowl, I'd love to go to a sports bar, and on one of the 35 screens, this 8-bit version of the same game is playing. Maybe with hilarious "Mutant League Hockey" style animations on tackles or something.

We'd all be cheering at the same time, at similar things.

Re: Show HN: An 8-bit live gamecast for baseball

#122
post #12

fun idea and gj execution, but the art looks like bad ai pixel art, at least on my screen. gives it that uncanny youtube music stream look.

This is a classic problem for people who didn't grow up making 8-bit pixel art. Typing "pixel art" into Nano-Banana only creates the illusion of pixel art, which quickly breaks down under modest scrutiny, particularly at larger resolutions. That's why you can see "smeared edges," "fringing," etc. Even a basic nearest neighbor downscale/upscale would have squashed some of the higher frequency noise. OP: Look into pale…

real pixel art or not, it looks cooler and better than bad news baseball: https://en.wikipedia.org/wiki/Bad_News_Baseball

Re: Show HN: An 8-bit live gamecast for baseball

#123

Earlier quoted context omitted.

Did you add Ribbie to your home screen? That mobile version makes better use of the full phone screen.

Yes, and it helps some. Still wish there was a mode for people who need to squint to see the score.

Hear you! Will try another pass for mobile legibility.

Re: Show HN: An 8-bit live gamecast for baseball

#124
post #122

Earlier quoted context omitted.

This is a classic problem for people who didn't grow up making 8-bit pixel art. Typing "pixel art" into Nano-Banana only creates the illusion of pixel art, which quickly breaks down under modest scrutiny, particularly at larger resolutions. That's why you can see "smeared edges," "fringing," etc. Even a basic nearest neighbor downscale/upscale would have squashed some of the higher frequency noise. OP: Look into pale…

real pixel art or not, it looks cooler and better than bad news baseball: https://en.wikipedia.org/wiki/Bad_News_Baseball

Haha or Slalom - which is just... Why do I have to stare at that the whole time I play?

https://mordenstar.com/other/slalom-for-the-nes

Re: Show HN: An 8-bit live gamecast for baseball

#126

Earlier quoted context omitted.

Yes, and it helps some. Still wish there was a mode for people who need to squint to see the score.

Hear you! Will try another pass for mobile legibility.

Really like it though! Lotta fun. From a guy who codes games and usually has baseball on some screen next to me while I'm working ;)

Re: Show HN: An 8-bit live gamecast for baseball

#130
Suggestion to make the Upcoming Games tiles fade out as a group or rotate and show games past the initial five of the day. Also, team W-L records where pertinent and real estate might allow?

One thing that stuck with me is the font rendering of the flashing "Mid 5th" screen banner on the game field view, was displayed as Helvetica/Arial vs one of the in-game fonts.

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