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Show HN: I made a free animator. Think Adobe Illustrator but for animation

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121–130 of 257 posts

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#121
post #13

Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…

I also recall that Flash had a ton of security issues.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#122
post #13

Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

No. Generally, the missing features you mention were inconsequential to decision-makers (outside of some ideological devs) and many of them were being gradually addressed by Macromedia/Adobe anyway.

Flash died because Microsoft was agressingly nipping at Adobe on the commercial side with Silverlight, because standard bodies were finally chipping away at its feature advantages with long-needed improvements to HTML, CSS, and Javascript, and most impactfully of of all: because Steve Jobs decreed it.

The death knell for Flash sounded exactly when the market-revolutionizing iPhone refused to support altogether.

But all of that's just about the runtime platform. The posted app calls back to the Flash editor itself, which was extremely mature and powerul but had too much inertia to successfully pivot to targeting HTML or apps before Adobe would give up on it.

Later apps have come, but inevitably start far behind the features that Flash offered designers, animators, and developers at its peak.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#123

Earlier quoted context omitted.

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

Meanwhile we didn't have a replacement, and any replacement lacks of all the features you list, text selection, etc. It got killed because Apple stopped supporting it. That's the reason.

> It got killed because Apple stopped supporting it.

That's how it happened in my orbit anyway.

Steve Jobs published an open letter entitled "Thoughts on Flash", in which he said that iOS would never support Flash. We had a discussion at the web shop I was working for; we decided to stop making new things in Flash.

https://en.wikipedia.org/wiki/Thoughts_on_Flash

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#124

Earlier quoted context omitted.

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

No. Generally, the missing features you mention were inconsequential to decision-makers (outside of some ideological devs) and many of them were being gradually addressed by Macromedia/Adobe anyway. Flash died because Microsoft was agressingly nipping at Adobe on the commercial side with Silverlight, because standard bodies were finally chipping away at its feature advantages with long-needed improvements to HTML, CS…

Yes, people forgot that websites for big companies were often flash based trash until the iPhone and the web changed to be mobile friendly as iPhones sales continued to skyrocket.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#126

Earlier quoted context omitted.

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

Meanwhile we didn't have a replacement, and any replacement lacks of all the features you list, text selection, etc. It got killed because Apple stopped supporting it. That's the reason.

The replacement is CSS + JS. Thank God Apple helped kill Flash.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#127
post #120

Earlier quoted context omitted.

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

There's a correlation between the death of Flash and the rise of mobile devices browsing. Flash was pixel-based and the whole paradigm doesn't really work for responsiveness.

Flash was vector based.

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#128
post #13

Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…

There's actually quite a few new tools that do "animation for the web". I'm sure there's a longer list but the ones I've used are rive, jitter, fable, and lottielab. Rive is interesting but the one I find myself coming back to is lottielab, it feels the most like the "spend 4 minutes playing around, but now I have something that looks really cool" that I used to get when using flash

Re: Show HN: I made a free animator. Think Adobe Illustrator but for animation

#129
post #13

Back in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great j…

IMO, Flash died because it didn't play nice with the conventions of the web. There were workarounds, but generally it broke all of the things HTML could do, like being searchable & selectable, navigable with a keyboard, built of code you could inspect, addressable with a direct link, even working with the browser's back button. The actual animations and (sometimes) beautiful interfaces were not the problem. People ge…

I think the GP is talking more about the authoring tools for Flash. You could do everything - graphics, animation, audio, video, scripting - in a single package that was relatively easy to use.
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