This is fantastic! I’ll have to take a look at the licensing, id love to implement this on https://framestr.com as an available form skin.
Show HN: Wired-elements – UI web components with a hand drawn, sketchy look
121–124 of 124 posts
Re: Show HN: Wired-elements – UI web components with a hand drawn, sketchy look
#122For the checkbox: Every time you click on the same one, the image changes. How do you achieve this apparent randomness?
The shapes are calculated with randomness at every render. i.e. it's not a single image that I turn on or off. It calculates and draws it every time it changes.
/just kidding.
Re: Show HN: Wired-elements – UI web components with a hand drawn, sketchy look
#123This is fantastic! Very useful to get a concept into the browser and hopefully minimize clients focusing on visual design preferences too early in the process.
We did that with The Sims. The programmers would sketch up stuff in Microsoft Paint as ugly as possible, to make it clear that it was just placeholder art: https://i.imgur.com/4yh7Bqt.jpg https://i.imgur.com/oMbtAL3.jpg Q: Were these screenshots taken when you were working at EA/Maxis? A: Yes, these have placeholder "programmer art" that looks really shitty on purpose, so nobody mistakes them for final artwork! Q: I…
1. Clearly not the intended final design
2. Let’s us quickly see issues with our theming infrastructure.
Re: Show HN: Wired-elements – UI web components with a hand drawn, sketchy look
#124Earlier quoted context omitted.
We did that with The Sims. The programmers would sketch up stuff in Microsoft Paint as ugly as possible, to make it clear that it was just placeholder art: https://i.imgur.com/4yh7Bqt.jpg https://i.imgur.com/oMbtAL3.jpg Q: Were these screenshots taken when you were working at EA/Maxis? A: Yes, these have placeholder "programmer art" that looks really shitty on purpose, so nobody mistakes them for final artwork! Q: I…
Cool story. At my company we use an aweful puke pink color for all our “non designed” graphics. This solves: 1. Clearly not the intended final design 2. Let’s us quickly see issues with our theming infrastructure.
"Bisque is a smooth, creamy, highly seasoned soup of French origin, classically based on a strained broth (coulis) of crustaceans. It can be made from lobster, langoustine, crab, shrimp or crayfish."
https://nikit.tcl-lang.org/page/bisque
>"X11 bisque - also known as 'Ousterhout beige' - was for a long time the default color of Tk GUI's."
https://www.tcl.tk/man/tcl/TkCmd/palette.htm
>The procedure tk_bisque is provided for backward compatibility: it restores the application's colors to the light brown (“bisque”) color scheme used in Tk 3.6 and earlier versions.
TCL/Tk even provides a convenient built-in procedure "tk_bisque" to reset the application's color to the Bisque color scheme, which was documented with this warning:
https://nikit.tcl-lang.org/page/tk_bisque
>You probably don't want to use this command in a modern application. Or anything written in the last couple of decades.
You should NEVER ship a TCL/Tk application without changing the default color from Bisque. But apparently some people thought it was quite beautiful!
Bisque is Beautiful: Tcl/Tk at Lick Observatory: http://www.ucolick.org/~de/Tcl/Source/
But actually, Bisque is located smack dab at the light end of the normal baby diarrhea gamut.
https://www.unitypoint.org/blankchildrens/article.aspx?id=40...
>6. Orange, Yellow and Brown Baby Poop: Baby poop that is orange, yellow or brown in color is completely normal in breastfed and bottle fed babies.