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Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

airma.sh

121–130 of 316 posts

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#121
post #109

I don't know if this is HN effect or what but I just dont't get to the game. All I see after log in is some terrain and, a few moments later "Destroyed by " someone. No units movement, nothing.

Works fine for me on FF57/Linux. Tons of people on too .. lots of fun and addictive.

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#123

Really fun! I was super excited to see that it also supports controllers but for some reason there is at least a one second delay between button presses on my xbox controller and the game :(

Are you using Chrome? Gamepad API is a bit buggy on 62.x

Yeah I was. I'll try it on Firefox, thanks!

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#124

I'm amazed by how well this works on mobile. I literally played this game for about half an hour on my phone in the HN app web view because it's just so much fun. I'm used to normal web pages that don't even really work on mobile and this game just worked seamlessly without any problems whatsoever. Great Job!

Meanwhile, I tried 3 different browsers and can't get past the "enter your name" screen on mobile. Apparently native inputs are too dated to use.

Admittedly mobile was a bit of an afterthought and I only tested it on 4 devices. What device are you using?

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#126

Earlier quoted context omitted.

Meanwhile, I tried 3 different browsers and can't get past the "enter your name" screen on mobile. Apparently native inputs are too dated to use.

Admittedly mobile was a bit of an afterthought and I only tested it on 4 devices. What device are you using?

iOS 8.1.2 model A1532. I don't upgrade because it will slow down my phone.

Probably not worth supporting. :) Adding new features and figuring out ways to keep people playing might be much more worth your time.

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#128

Earlier quoted context omitted.

Interesting. Could you talk more about this?

Will do when this is over. Right now I'm trying to prevent servers from melting. HN traffic...

Fantastic game. Enjoyable, simple. Wish you all the best with it. Thank you for your outstanding work

Re: Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game

#130

I opened this game in an incognito tab. And started dev tools. The entire game is only 2.8 MB. It loads fast. Such graphics, much small. A lesson for modern web developers about website obesity and performance.

Yes, also the immediacy of experience. No signup, no prompts or forms, no friction. Just one click and you’re immersed in the action.

When companies clutter first experience with legal disclaimers, signup offers, and every other thing, I wonder if they are always carefully balancing the competing interests of business and product design as a big picture weighing everything together.

To the extent they do that’s great, but it seems sometimes its a lawyer trying to do and think only of their job, a marketing person only thinking of their job, sales only thinking about revenue, rather than globally optimized decision.

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