Lovely! Of course, I added mine as well, which got better feedback on “What are you working on” thread than I expected. Since then I released two updates but Show HN thread didn’t catch on. I’m still actively working on it. Atm I’m tweaking level difficulty to make it easier to start and then ramp up the difficulty. I have a todo list defined, and I’m having so much fun going through it. edit: typo https://muffinman-…
Hey! Did you add an issue? cause I dont see it here https://github.com/andrewgy8/hnarcade/issues Happy to merge it in :)
Show HN: The HN Arcade
111–120 of 126 posts
Re: Show HN: The HN Arcade
#112Fantastic idea! I didn't see my https://words.zip game here so I'll submit it, even though it didn't get mucht traction on HN - it's up to 288,000 words found now!
This is truly excellent. The grid is completely randomly generated?
Re: Show HN: The HN Arcade
#113Fantastic idea! I didn't see my https://words.zip game here so I'll submit it, even though it didn't get mucht traction on HN - it's up to 288,000 words found now!
BTW Amazing site! Zooming out, it reminds me of that reddit canvas thing they did a while back where everyone got their space to own.
Re: Show HN: The HN Arcade
#114Fantastic idea! I didn't see my https://words.zip game here so I'll submit it, even though it didn't get mucht traction on HN - it's up to 288,000 words found now!
BTW Amazing site! Zooming out, it reminds me of that reddit canvas thing they did a while back where everyone got their space to own.
Re: Show HN: The HN Arcade
#115Nice concept. One question: was the data generated by an LLM? Don't mean this in a snarky way. The Lichess entry links to a non-existent HN thread[1], and "Show HN: Lichess" does not appear in HN search results. I found a hit for a Lichess client written in Elisp[2]. At least I discovered a cool piece of software. [1] https://andrewgy8.github.io/hnarcade/games/games/lichess [2] https://news.ycombinator.com/item?id=46…
Yeah, that one and 3-4 others were generated by Claude for local development. Unfortuantely, I didn't vet every link it generated. I'll fix them up now. Like the other poster said, the vast majority of games are either generated by users or the script.
Re: Show HN: The HN Arcade
#116Re: Show HN: The HN Arcade
#117Re: Show HN: The HN Arcade
#118I made a little web game called "Not My Cows" that hackernews appreciated. I haven't done much with it since, but it was a good time!
Re: Show HN: The HN Arcade
#119Thank you for sharing! I like the idea, I feel there is some work ahead so I could find it useful. I opened that to see what are the most recommended games on the Hacker News (and perhaps posts introducing these, notes by authors, discussions). Yet, I got alphabetic sorting. (Good for librarians, the worst possible for actual recommendations.) How about: sorting some by upvotes and linking posts (with dates) when it…
Re: Show HN: The HN Arcade
#120Thank you for sharing! I like the idea, I feel there is some work ahead so I could find it useful. I opened that to see what are the most recommended games on the Hacker News (and perhaps posts introducing these, notes by authors, discussions). Yet, I got alphabetic sorting. (Good for librarians, the worst possible for actual recommendations.) How about: sorting some by upvotes and linking posts (with dates) when it…
Thanks for the feedback. Screenshots have now been added :)
Do you also analyze history? As I had some of my previous submissions, vide https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...