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Show HN: I built an AI that turns any book into a text adventure game

kathaaverse.com

111–115 of 115 posts

Re: Show HN: I built an AI that turns any book into a text adventure game

#111
post #48

I do not want AI slop games. The entire point of paying for an (indie) man-made game is the care and attention that went into it by passionate developers who wanted to convey a story. The cheap, industrial, soulless output of LLMs is not something I care to consume.

Then move on to the next distraction.

Re: Show HN: I built an AI that turns any book into a text adventure game

#113
post #44

From what I've seen, it doesn't seem like AI is very good at keeping track of events in a way that makes a logical narrative. I tried "The Hobbit" and it started with me having tea with Gandalf the wizard. There was a knock at the front door so I opened it and outside was Gandalf the wizard!

perfectly acceptable behavior for a stage magician, maybe less for Gandalf

Re: Show HN: I built an AI that turns any book into a text adventure game

#115

Very cool! I recently built a config based AI dungeon master/generative game, https://github.com/derekburgess/dungen

This seems interesting. What plans do you have for it?

None. It's just a hacky side project thats freely available for someone else to make plans for.
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