Show HN: 90s.dev – Game maker that runs on the web
111–115 of 115 posts
Re: Show HN: 90s.dev – Game maker that runs on the web
#112I'm stuck on the first step of the "Getting Started" guide. 1. I've downloaded helloworld.zip to my local computer, I think. 2. I open the filer.app.js by clicking the link on the webpage. This open a 90s.dev instance right on the page. 3. Then i'm supposed to mount helloworld/app as app and click it, so i click the mount button, it asks for the drive name, hi put in helloworld/app and click mount but nothing happens…
Thanks for the feedback. You're likely using Firefox, right? This feature relies on showDirectoryPicker which Firefox doesn't support. You'd have to use Chrome for the getting started guide. Also, the drive name shouldn't have a path. Name it something like "foo". I'll udpate the guide to reflect this. Then foo/helloworld.app.js will point to /some/local/path/helloworld.app.js, as long as you mounted "foo" to point t…
process.ts:159 SecurityError: Failed to execute 'showDirectoryPicker' on 'Window': Cross origin sub frames aren't allowed to show a file picker. at askdir (process.ts:154:37) at port.onmessage (rpc.ts:103:10) askdir @ process.ts:159 await in askdir port.onmessage @ rpc.ts:103 filer.app.js:129 Failed to get folder: error, cancelled, or using Firefox.
Re: Show HN: 90s.dev – Game maker that runs on the web
#113Earlier quoted context omitted.
Thanks for the feedback. You're likely using Firefox, right? This feature relies on showDirectoryPicker which Firefox doesn't support. You'd have to use Chrome for the getting started guide. Also, the drive name shouldn't have a path. Name it something like "foo". I'll udpate the guide to reflect this. Then foo/helloworld.app.js will point to /some/local/path/helloworld.app.js, as long as you mounted "foo" to point t…
I'm in actually in Chrome. I get the following error when running 90s.dev on that getting started page: process.ts:159 SecurityError: Failed to execute 'showDirectoryPicker' on 'Window': Cross origin sub frames aren't allowed to show a file picker. at askdir (process.ts:154:37) at port.onmessage (rpc.ts:103:10) askdir @ process.ts:159 await in askdir port.onmessage @ rpc.ts:103 filer.app.js:129 Failed to get folder:…
[1] For about a week (and at the time of posting) the app was on 90s.dev/os/ to avoid this exact CORS error. But I got tired of how it forced me to name my github repos or pay for my own server, so I moved it back to os.90s.dev, which has the one downside of the error you ran into.
Re: Show HN: 90s.dev – Game maker that runs on the web
#114Love it, and congrats on shipping! I might be missing something but your pitch would be a 10x better launch if I could find some basic demo games developed with the engine, unless I just didn't look in the right place. Looking forward to the next update!
I haven't made any games with it yet. I barely finished any of the game making tools. The platform itself is relatively stable, which is what I spent so much time on. And the hope was that the community would help make the game making tools and the games. But maybe you're right, maybe I have to finish some game maker tools, finish some games, and finish some tutorials to make game maker tools and games, and then rela…
Re: Show HN: 90s.dev – Game maker that runs on the web
#115Earlier quoted context omitted.
I haven't made any games with it yet. I barely finished any of the game making tools. The platform itself is relatively stable, which is what I spent so much time on. And the hope was that the community would help make the game making tools and the games. But maybe you're right, maybe I have to finish some game maker tools, finish some games, and finish some tutorials to make game maker tools and games, and then rela…
Keep shipping early and getting feedback. It's much better to get feedback early than to wait until everything is finished, so I don't think you should have changed a thing. My point is just in the title of the post, if you had a title talking about a framework (and saying you are planning to make it into a fully fledged game engine) that would probably get some people signing up for a waitlist etc. Looking forward f…