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Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

konty.app

111–120 of 168 posts

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#111

If you want to do this kind of thing on your phone, you can try my TinyUx: https://www.tinyux.app/ It has a non-standard UX itself, because of the small screen.

Why is this on a phone?

Are you supposed to draw the UI with your finger or something?

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#112

Something always bothered me: why using "sketch-like hand-drawn pencil" like style for that kind of tools ? I understand that "wireframing" is some kind of "brainstorming" tool, so it is used with a pencil and a whiteboard in a meeting room and require to draw/erase fast iteratively... so it's the "right" tool for this job... But as soon as you use a computer instead of a pencil, why not have a "realistic" and "clean…

The reason that I've heard used repeatedly is that a shocking percentage of folks who aren't Technology producers can't separate visual quality from "doneness" of a project. If you show some business folks something that looks like it works, they'll mentally update the project to "Nearly done!" and then everything else after that becomes "Unreasonable delays."

While this is likely true for designs, I believe there's more to it. I switched from straight to cartoon lines for my architecture / planning diagrams and suddenly started getting more unprompted comments about how they're clear and approachable.

Personally I also prefer the hand-drawn style, but can't put my finger on why. There's something about the uneven lines filling out the space better, while still defining the shapes well.

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#113

Something always bothered me: why using "sketch-like hand-drawn pencil" like style for that kind of tools ? I understand that "wireframing" is some kind of "brainstorming" tool, so it is used with a pencil and a whiteboard in a meeting room and require to draw/erase fast iteratively... so it's the "right" tool for this job... But as soon as you use a computer instead of a pencil, why not have a "realistic" and "clean…

The reason that I've heard used repeatedly is that a shocking percentage of folks who aren't Technology producers can't separate visual quality from "doneness" of a project. If you show some business folks something that looks like it works, they'll mentally update the project to "Nearly done!" and then everything else after that becomes "Unreasonable delays."

I have had prospective clients do it from non-interactive graphic mock-ups -- just pictures! They assumed that was the hard part and just "wiring up the buttons" would be a short simple task. Those were frustrating discussions.

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#115

Earlier quoted context omitted.

The reason that I've heard used repeatedly is that a shocking percentage of folks who aren't Technology producers can't separate visual quality from "doneness" of a project. If you show some business folks something that looks like it works, they'll mentally update the project to "Nearly done!" and then everything else after that becomes "Unreasonable delays."

While this is likely true for designs, I believe there's more to it. I switched from straight to cartoon lines for my architecture / planning diagrams and suddenly started getting more unprompted comments about how they're clear and approachable. Personally I also prefer the hand-drawn style, but can't put my finger on why. There's something about the uneven lines filling out the space better, while still defining th…

I think you're pointing to the positive case of the same effect, which is that people use "hints" from the level of detail of something to determine the level at which they ought to inspect something.

Lower fidelity puts the viewer in a more conceptual mode of assessment, and there they can more easily perceive the clearness/approachability of your concepts.

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#117

Something always bothered me: why using "sketch-like hand-drawn pencil" like style for that kind of tools ? I understand that "wireframing" is some kind of "brainstorming" tool, so it is used with a pencil and a whiteboard in a meeting room and require to draw/erase fast iteratively... so it's the "right" tool for this job... But as soon as you use a computer instead of a pencil, why not have a "realistic" and "clean…

Sometimes the pixel perfect details don't matter for a use case, so why set the hi-fi expectation for both the designer and developer. The designer can get caught up in choosing colors and pixel-perfect layout, and similarly the developer implementing on that design might unnecessary time attempting to match the hi-fi design.

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#118
post #6

Are people still using Balsamiq?! I haven't heard that name in literally forever. I used to use it and love it like fifteen years ago when I fancied myself a designer and not just a backend dev.

I'll bite: what are people using instead of Balsamiq?

Re: Show HN: Konty – A Balsamiq-alternative lo-fi wireframe tool for modern apps

#120

Something always bothered me: why using "sketch-like hand-drawn pencil" like style for that kind of tools ? I understand that "wireframing" is some kind of "brainstorming" tool, so it is used with a pencil and a whiteboard in a meeting room and require to draw/erase fast iteratively... so it's the "right" tool for this job... But as soon as you use a computer instead of a pencil, why not have a "realistic" and "clean…

The reason that I've heard used repeatedly is that a shocking percentage of folks who aren't Technology producers can't separate visual quality from "doneness" of a project. If you show some business folks something that looks like it works, they'll mentally update the project to "Nearly done!" and then everything else after that becomes "Unreasonable delays."

And criticize the colors, shading, exact sizes of UI elements, etc. instead of the underlying holistic UX
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