Live data from Hacker News

Show HN: AI game animation sprite generator

godmodeai.cloud

101–110 of 130 posts

Re: Show HN: AI game animation sprite generator

#101
post #80

Earlier quoted context omitted.

As someone who is an artist and also a programmer I find the differences between both very different. I never see programmers crying over A.I. chiming “they stole our code so it’s evil and I’ll never use it and neither should you!” Like the artist seem to do. I don’t really care if the image gen models are trained on my renders or photos as long as they are open source. Also I have been making the assets for my game…

From a recent blog shared on HN, among a list of reasons they can’t or won’t use LLMs: >The training data for LLMs is stolen. I don’t mean like “pirated” in the sense where someone illicitly shares a copy they obtained legitimately; I mean their scrapers are ignoring both norms and laws to obtain copies under false pretenses, destroying other people’s infrastructure. [footnotes omitted] “I think I'm done thinking abo…

I do agree that the scraping is annoying and I had to set up some anti scraping measures on one of my image heavy sites. However I am for the freedom of data especially if the models are open source. I only use local models and haven't used Claude or ChatGPT since last year and it's pretty awesome.

Re: Show HN: AI game animation sprite generator

#102
post #95
post #80

Earlier quoted context omitted.

As someone who is an artist and also a programmer I find the differences between both very different. I never see programmers crying over A.I. chiming “they stole our code so it’s evil and I’ll never use it and neither should you!” Like the artist seem to do. I don’t really care if the image gen models are trained on my renders or photos as long as they are open source. Also I have been making the assets for my game…

people did complain about it stealing GPL code scraped off github etc and then license laundering a lot, especially during the earlier days. I think now people are just worn down to have the conversation again. I do also think the threat is bigger to artists. Sloppy code will cause problems, and at some point you'll need someone who knows what's going on to step in. Sloppy art, a lot of people accept.

That's why artist should incorporate gen ai into their workflows. They have the artistic eye and separate the slop from the gold better than non artistic people. Also knowing composition and etc helps getting better results from Stable Diffusion, Flux and etc.

I remember when 3D CG was new and it got so much hate for not being "real art". I heard the same drama happened when Photoshop and Illustrator hit the market, they weren't considered "real art".

Re: Show HN: AI game animation sprite generator

#103
post #63

I hate this. It's cool that it's possible, but I hate it. Generating art solves no real problem and only suppresses a struggling profession without which this wouldn't even be possible...

I guess we should also delete Stack Overflow while we're at it because programmers should write everything from scratch for the same reason

Re: Show HN: AI game animation sprite generator

#104
post #71

It’s sad how the existing corpus of artists’ works are being used against them. The only reason this can generate images like these is because artists previously created artwork like this. And then in return they get: > you don't need to high an artist or animator to develop you game. Unless you created all the training material yourself, any model like this is highly unethical, in my opinion.

Imagine if writers complained that stuff they wrote were being used in literature classes that teaches people how to read and write because how sentences they once toiled over for hours would now be used in mundane letters. AI can't take away an artists creativity, just like how photography didn't kill painting. Yes, it closes up certain avenues on how artists make money but it will most probably make up for that by…

> Yes, it closes up certain avenues on how artists make money but it will most probably make up for that by making them more productive.

How?

Re: Show HN: AI game animation sprite generator

#105
post #71

It’s sad how the existing corpus of artists’ works are being used against them. The only reason this can generate images like these is because artists previously created artwork like this. And then in return they get: > you don't need to high an artist or animator to develop you game. Unless you created all the training material yourself, any model like this is highly unethical, in my opinion.

Even as someone who leans generally anti-corp I would love to see Capcom come in and sue over this since there's no way to look at those demo animations and not see the "training" was entirely lifted from the Street Fighter series.

Re: Show HN: AI game animation sprite generator

#106
post #71

It’s sad how the existing corpus of artists’ works are being used against them. The only reason this can generate images like these is because artists previously created artwork like this. And then in return they get: > you don't need to high an artist or animator to develop you game. Unless you created all the training material yourself, any model like this is highly unethical, in my opinion.

[deleted]

Re: Show HN: AI game animation sprite generator

#107
post #98

Earlier quoted context omitted.

Imagine if writers complained that stuff they wrote were being used in literature classes that teaches people how to read and write because how sentences they once toiled over for hours would now be used in mundane letters. AI can't take away an artists creativity, just like how photography didn't kill painting. Yes, it closes up certain avenues on how artists make money but it will most probably make up for that by…

Comparing teaching other humans to "teaching" a model is absurd. AI can't take their creativity but it will take their means of survival so a few companies can profit instead. Yeah, great trade-off.

The point isn't about comparing teaching and training. The point is about how humans use tool to improve and advance. It is more about comparing AI to books as an aggregate of knowledge. Just like how humans uses recorded writing in the form of books to analyze and adapt better ways of communication, humans can also use AI to be productive in fields that was previous out of their reach.

Re: Show HN: AI game animation sprite generator

#108

Earlier quoted context omitted.

Imagine if writers complained that stuff they wrote were being used in literature classes that teaches people how to read and write because how sentences they once toiled over for hours would now be used in mundane letters. AI can't take away an artists creativity, just like how photography didn't kill painting. Yes, it closes up certain avenues on how artists make money but it will most probably make up for that by…

> Yes, it closes up certain avenues on how artists make money but it will most probably make up for that by making them more productive. How?

In a few years as image generation consistency improves, any video game artist can go from just creating characters for some other game dev to creating full-on animated sprites directly. Instead of having to depend on someone else to code their ideas, they can directly create that game. And the inverse will also be true, game devs can use AI to create generic arts for their game and work faster, create games that depends more on tech than art. Both flavors of games will bring something unique and doesn't invalidate the work of the other as useless.

Re: Show HN: AI game animation sprite generator

#109
post #67

Earlier quoted context omitted.

sorry for the inconvenience. I've fixed it. ALso given your account 2x more credits.

Shouldn’t it be more like 5x credits? That’s what I would have given to a paying early adopter dealing with these annoying issues.

Calm down it’s a 1 person company. The entitlement is over the top

Re: Show HN: AI game animation sprite generator

#110
post #71

It’s sad how the existing corpus of artists’ works are being used against them. The only reason this can generate images like these is because artists previously created artwork like this. And then in return they get: > you don't need to high an artist or animator to develop you game. Unless you created all the training material yourself, any model like this is highly unethical, in my opinion.

Can you point me to these artists who created new work out of nothing, without learning from other art themselves? Because every artist I know has worked hard and learned from what’s gone before.
Post reply on HN