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Show HN: Sonauto API – Generative music for developers

sonauto.ai

101–110 of 165 posts

Re: Show HN: Sonauto API – Generative music for developers

#101
post #61

On one hand this is impressive, and I've been wondering when something like this would appear. On the other hand, I am -- like others here have expressed -- saddened by the impact this has on real musicians. Music is human, music theory is deeply mathematical and fascinating -- "solving" it with a big hammer like generative AI is rather unsatisfying. The other very real aspect here is "training data" has to come from…

Anyone with ears can find music satisfying. You don't need an artist's backstory or blessing for that. By all means use slow AI to get the same point fast AI can get to, but don't ask me to value it differently.

I have many times watched guitar players at their work, and gone home to try and do the same thing. I definitely value that differently.

Re: Show HN: Sonauto API – Generative music for developers

#102
This looks pretty cool to integrate in hobby projects, however after creating an account via Google, clicking "Payment portal" shows this error :

Error creating billing portal Failed to create billing portal session: No configuration provided and your live mode default configuration has not been created. Provide a configuration or create your default by saving your customer portal settings in live mode at https://dashboard.stripe.com/settings/billing/portal.

Also when trying to update my profile picture :

Failed to update image! column users.current_period_end does not exist

Re: Show HN: Sonauto API – Generative music for developers

#104

I'm not going to comment on the technical side of things, which is way beyond my technical comprehensions skills, and I'm sure it required a considerable amount of brain, time and energy to reach similar results. But music production and distribution is (actually, was ) my home turf, so here's my two cents on the topic: I've already heard music qualitatively on par with the tracks available on your demo page. I've he…

> Making music is very easy. Making music people want to listen to is hard, mind-bogglingly so.

Agreed, although making music is "easy" once you've put in the hours to learn how to make music, and getting to somewhat professional standards requires a lot of time investment.

This reduces that to zero.

The point where it becomes a "problem" is the people abusing it to pump out hundreds (or dare I say thousands) of bullshit filler "music" to get some stream income at the expense of people who have put in the effort.

Re: Show HN: Sonauto API – Generative music for developers

#105

I'm not going to comment on the technical side of things, which is way beyond my technical comprehensions skills, and I'm sure it required a considerable amount of brain, time and energy to reach similar results. But music production and distribution is (actually, was ) my home turf, so here's my two cents on the topic: I've already heard music qualitatively on par with the tracks available on your demo page. I've he…

> Making music is very easy. Making music people want to listen to is hard, mind-bogglingly so. Agreed, although making music is "easy" once you've put in the hours to learn how to make music, and getting to somewhat professional standards requires a lot of time investment. This reduces that to zero. The point where it becomes a "problem" is the people abusing it to pump out hundreds (or dare I say thousands) of bull…

Technical skill has very, very little to do with the emotional impact of music.

One of the most famous mantras in punk music was "this is a chord, this is another, now make a band"[1]. "Imagine" by John Lennon is a song written using the simplest scale and chord progressions, using a very low 4/4 tempo.

The hard part is not knowing the biggest amount of chords, it's knowing what not to use to carry your emotions.

Also, the "time investment" is the music. Once the final waveform hits the tape/DAW/recorder it's not art anymore, it's publishing.

And for most artists "learn to make music" is usually the fun part. Complicated and frustrating sometimes, but rewarding. For a lot of them, the "now play it in front of other people" part is the truly annoying one, frightening in some occasions.

[1]https://austinkleon.com/2019/01/13/this-is-a-chord-this-is-a...

Re: Show HN: Sonauto API – Generative music for developers

#106
post #11
post #6

Earlier quoted context omitted.

In my opinion training on all music is no more theft than Taylor Swift listening to the radio growing up (as long as we don't regurgitate existing songs which would be bad and useless anyway). I think an alternative legal interpretation where all of humanity's musical knowledge and history are controlled by three megacorporations (UMG/Sony/Warner) would be kinda depressing. If the above is true we might as well shutd…

I’m skeptical about how much value AI art is going to really contribute to humanity but as a lifelong opponent of copyright I have to roll my eyes when I see people arguing against it on behalf of real artists , all of whom are thieves in the best case and imitators in the worst.

The problem is that techbro corporates trying to make megabucks of profit off of using other people's art.

Intellectual property laws for thee but not for me, I guess.

Re: Show HN: Sonauto API – Generative music for developers

#108
The current AI music apps have a certain chunking problem: they force extending the song with segments that may or may not fit, which users likely choose as "good enough" and get Frankenstein mash-up songs that have no coherent "flow" or "progression" as its actually chunks of "similar sounding songs" not a coherent "full song generation" by AI but editing result of multiple chunks merged into something.

Re: Show HN: Sonauto API – Generative music for developers

#109

Interesting that Suno et al miss out on the obvious problem that actual musicians need extra musicians for their own projects. For instance a guitarist will have a track they wish they had vocals for(and lyrics) for and if they could pay for that they would. Literally if you could highlight a tune section in your DAW, prompt it, and vocals + lyrics were generated, possibly different version or harmonies for existing…

Honestly, this is a good use case and I think I still am not a fan. It's an extra step-away from a drum machine so maybe I can stomach it eventually but as a guitarist I love writing riffs and songs but just don't have the time and patience to put together decent sounding drum tracks against it. Garageband/Logic and others have added an AI drummer but still doesn't feel great.

I probably would be happy paying a service I could drop a riff into and get decent drum track that goes with it. Even more would be while recording or playing it modifies and adapts, it can be recorded and clipped. Something that fits a clean workflow. If anyone makes this please don't make it such a pain as most VSTs and plugin systems where there are like 4 different installers and licensing software layers.

Re: Show HN: Sonauto API – Generative music for developers

#110
post #96
post #61

On one hand this is impressive, and I've been wondering when something like this would appear. On the other hand, I am -- like others here have expressed -- saddened by the impact this has on real musicians. Music is human, music theory is deeply mathematical and fascinating -- "solving" it with a big hammer like generative AI is rather unsatisfying. The other very real aspect here is "training data" has to come from…

> Message me I don't see any contact info in your profile, but I have an email in mine. I am interested in hearing more about your process and if you have music for sale anywhere, I like to support electronic artists doing interesting stuff.

same here
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