Except for purely non lucrative entertainment use cases with a very high novelty factor, I am struggling to see productive use cases for all these AI applications that don't involve some form of deception or at best disingenuous marketing.
As someone who makes indie games as a passion and creative outlet, tools like these drastically expand my creative possibilities.
Show HN: Supertone Shift – AI powered Real-time voice changer
101–107 of 107 posts
Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#102Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#103> The installation has completed. Please restart your Mac. Seriously?
Just improve the installer so I don’t feel like I’ve been scammed by malware!
Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#104Earlier quoted context omitted.
The phrasing is pretty standard, the important part is the middle sentence. Often it includes irrevocable , transferable and sublicensable as well. That being said, I hate "remains your property" part. It's just fluff that changes nothing, but distracts from the following sentence.
The reason why this is standard is because functionally, anything that receives data from a user, hosts it, and transmits it to third parties is engaging in distribution of copyrighted content. Without a grant of license, pretty much every message board, social media platform, or any website or internet-based application that does anything with user-generated data could be exposed to copyright liability. You may note…
I think that should not be necessary to do explicitly because it is the default state. At any rate it is weird to talk about IP assignment in the very same paragraph as licensing.
Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#105Earlier quoted context omitted.
It's not a perfect shield against online toxicity that's for sure, but the online voice-enabled gaming world is not kind to women: https://www.prnewswire.com/news-releases/online-gaming-in-20...
It's certainly not kind to men either, and your source does not make any comparisons between men and women in this regard. Sibling comment source makes a more compelling case for why women receive more abuse than me.
> Of this 30%, the majority (72%) said the abuse was misogynistic. By comparison, none of the male respondents reported any gender-based discrimination or abuse
Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#106Earlier quoted context omitted.
It's certainly not kind to men either, and your source does not make any comparisons between men and women in this regard. Sibling comment source makes a more compelling case for why women receive more abuse than me.
> 30% of the 489 women polled - almost one in three - said they had experienced abuse and toxicity when gaming online > Of this 30%, the majority (72%) said the abuse was misogynistic. By comparison, none of the male respondents reported any gender-based discrimination or abuse
Re: Show HN: Supertone Shift – AI powered Real-time voice changer
#107Earlier quoted context omitted.
No, it's definitely not duplicitous, and is standard practice across the industry. It boils down to "we're not claiming to own the rights to your content -- you still retain those -- but we need a grant of permission from you to ensure that we can publish it on our own site without facing possible liability".
Or.. it's industry standard duplicity. This isn't specifically an issue with this service alone (I like it), but the approach to UGC (user generated content) in general. What's unclear is what rights or license remain if someone deletes their account and content. It's trivial to clarify, making omission is a decision. Use of the word "improving" is pretty general and broad, and can be about the priorities of the vend…
It's certainly proper to call out examples of actual bad behavior by specific organizations, but not so much to treat defensive boilerplate as though it is itself bad behavior.