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Show HN: Balancing game for the mobile browser with increasing difficulty

balanc3dgame.com

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Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#102
post #51
post #42

Doesn't work in Firefox for Android.

You may (like me) have been trying to interact by tapping/dragging/etc. You need to physically tilt your device to play.

No, tried to tilt, no effect. I didn't get any permission prompts either.

Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#104
I'm extremely disappointed to learn that Firefox allows access to motion sensors by default and provides no option to make it ask for permission. It can only be disabled completely but this silently breaks legitimate uses like this one. This is a privacy nightmare. There is so much that can potentially be inferred from motion data, like user identity, mode of transport (maybe even location), what they're likely to be typing in the url bar or in an iframe, emotional state, a bunch of health information...

edit: Nice game, though. I wonder what it's made with. There seems to be a huge amount of generated shader code in the js. I wonder if that could be avoided.

Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#106
I'm so grateful for all the feedback and suggestions. Thank you!!!

Here is a link to the repo: https://github.com/nargaw/Balanc3d_game

Twitter: https://twitter.com/nate_dev_

If you had a great time and want to support the project: https://natedev.gumroad.com/l/balanc3d

Re: Show HN: Balancing game for the mobile browser with increasing difficulty

#110

What engine / library was used to make this?

I have no idea which engine, but the minified source has this in it

https://www.balanc3dgame.com/assets/index-53e87cdf.js

* react-dom.production.min.js * react-jsx-runtime.production.min.js * react-reconciler-constants.production.min.js * react-reconciler.production.min.js * react.production.min.js * scheduler.production.min.js * use-sync-external-store-shim.production.min.js * use-sync-external-store-shim/with-selector.production.min.js

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