A bit tangential, but I'm not sure I could ever play D&D on a VTT. I understand the allure of playing over the internet in general, because you can pick outlandish times and don't have to be geographically collocated. But for me, D&D is more than moving tokens around, it's primarily about the roleplay, about acting out a character and seeing someone's full facial, verbal, and non-verbal responses. If I want to push t…
Show HN: I built a virtual tabletop for playing Dungeons and Dragons
101–110 of 126 posts
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#102A bit tangential, but I'm not sure I could ever play D&D on a VTT. I understand the allure of playing over the internet in general, because you can pick outlandish times and don't have to be geographically collocated. But for me, D&D is more than moving tokens around, it's primarily about the roleplay, about acting out a character and seeing someone's full facial, verbal, and non-verbal responses. If I want to push t…
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#103Earlier quoted context omitted.
That's not entirely accurate. D&D _is_ a choose your own adventure, and there's not necessarily a way to "win"^1. However, the DM is not technically supposed to just "change the rules as you go" to decide whether or not something is successful (that said, everyone has their own house rules etc. etc.). ^1: Your DM can define an end goal/win condition for your campaign, though.
> However, the DM is not technically supposed to just "change the rules as you go" to decide whether or not something is successful That's...highly variable. Page 236 of the 5th Edition Dungeon Master’s Guide addresses three valid approaches with pros and cons (nominally to the dice, but because of the role the dice play implicitly to the rules as a whole) ranging from using the rules, stats, and dice rolls for every…
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#104A bit tangential, but I'm not sure I could ever play D&D on a VTT. I understand the allure of playing over the internet in general, because you can pick outlandish times and don't have to be geographically collocated. But for me, D&D is more than moving tokens around, it's primarily about the roleplay, about acting out a character and seeing someone's full facial, verbal, and non-verbal responses. If I want to push t…
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#105This looks like a really awesome project. But, I can't understand if this is a subscription service or I can simply self-host. I don't want to sign up without having that information first.
Great question. So far, I've just been doing this myself as a side project so I haven't spent much time thinking through how I would or could monetize it (open to suggestions on that). That being said, I think eventually, it would probably have to be some kind of subscription, if there's any real interest in it. It's not really built to be self hosted right now unfortunately.
you already did it which in a way means it's already paid for. just donate it. open source it? set it free
but it's your choice to make.
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#106I "played" D&D once with some people who play quite a bit, and was confused. Maybe I was expecting more clear rules of how to "win"? It seemed like it was more of a "choose you're own adventure" story rather than a game since the dungeon master is able to change the rules as you go and pretty much decide whether or not you are "successful" with whatever goals are established at the beginning. Is that accurate? In the…
Now, whether as DM or player, I enjoy it not as a game to win, but as a story to explore. Like an interactive movie. Even when I am the author of the plot as DM, I can't predict what my players will do, and it becomes an enjoyable discovery as they force plot twists from their end.
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#107Also, most RPG players are aware of Roll20, so why not give a brief head-to-head comparison (on your webpage)?
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#108Personally, I would market this and build it out for any other TTRPG system but Dungeons & Dragons. I absolutely love Dungeons & Dragons but I think the writing is on the wall that DnD Beyond is going to get the lion's share of all digital DnD spending, especially for newer players. There's always going to be holdouts who don't like the corporate direction, but the majority are going to use DnD Beyond because of how…
The other option is to make it game agnostic and focus only on the map part.
Re: Show HN: I built a virtual tabletop for playing Dungeons and Dragons
#109I find that players don't care too much about the map other than figuring out where they are in relation to the enemies and suchlike.