Am I the only one finding this fretboard representation not jiving with their mental model? The thing is, I'm no Jeff Healey, so I never place the neck before me this way. Generally, I look down only to correct my longitudinal position, and then I just place my fingers in the right place. At the moment of actual finger placement I don't really visualize the fretboard, but I kind of see/feel it through the neck outwar…
Show HN: I created a game to memorize the fretboard
101–110 of 143 posts
Re: Show HN: I created a game to memorize the fretboard
#102Earlier quoted context omitted.
Glad you found it!! Noted. Once I have more time, I might build a bit of a new user walkthrough. Keep me posted it if you have more feedback Thanks
Basses with 5 strings are relatively common, and even basses with 6 strings are available off the shelf. An option to disable the display of the name of the key would make it a nice game for ear training.
Re: Show HN: I created a game to memorize the fretboard
#103I like the idea but one small UI request -- allow inverting the string layout please. I visualize from the top down (EADGBE) and it would be easier (for me) to practice in that mode.
or make the neck vertical instead of horizontal. I found myself craning my neck to look at it that way.
And on the other end, doing it vertical from the ground up would be a ton of work from scratch because of the way it's written
Re: Show HN: I created a game to memorize the fretboard
#104Earlier quoted context omitted.
Sorry I made a mess of the thread with all my different comments. But would this be what you're talking about? https://imgur.com/a/yIY13pe
That's a bingo!
Re: Show HN: I created a game to memorize the fretboard
#105Earlier quoted context omitted.
I've got this request a lot. And honestly its not too hard to implement for this module but it would make other modules reallly hairy. I might implement it in a way that it only applies to certain modules. One question: Would a dropdown of tuning options(Standard/DADGAD,Drop D) be enough or is there a strong case to be made for user customized tunings per string?
I spend a lot of time experimenting with atypical tunings that wouldn't be captured in a dropdown, and I could see this being really a useful tool for learning my way around tunings where there isn't much existing repertoire to pull from. It's a super niche usecase though, you'd probably cover 99% of players needs with just Standard, drop d, DADGAD, open C and maybe open D.
Re: Show HN: I created a game to memorize the fretboard
#106I like the general idea - I would like a game tool like this. (and before I give my feedback, I should say, I spent a year or two working on a solo indie Zelda/Diablo mishmash focused on teaching guitar fretboards and music theory back in 2006-2009. A video of that incomplete game is here: https://www.youtube.com/watch?v=R6O32PFGZCE . It relied on players playing intervals and chords to cast spells, for both fighting…
I would love to get sucked into learning guitar with a game like that. I think there's an untapped niche for educational games with the depth, progression, and addictive aspects of RPGs. Hope you get the chance to resume development
I really wish they would come out with an updated version for the PS5.
Re: Show HN: I created a game to memorize the fretboard
#107Re: Show HN: I created a game to memorize the fretboard
#108I was gonna ask about a bass version but poked around in settings and found the option to toggle it—glad you didn't forget about us :) My one suggestion there, then, is to perhaps make the guitar/bass toggle more prominent to grab the attention of four-string aficionados.