Can't wait for the subtle, inadvertent emotional malady that is a generation raised on faceless (and legless!) bubble people cartoons.
Show HN: Free and open-source illustrations for your projects
101–110 of 135 posts
Re: Show HN: Free and open-source illustrations for your projects
#102Anyone else find it odd that the colors are (somewhat) customizable, but the skin tones aren't? I know that there's more to making a set of illustrations like this properly inclusive beyond just skin tone, but that seems like a strange omission given that the feature was already created.
Re: Show HN: Free and open-source illustrations for your projects
#103Can't wait for the subtle, inadvertent emotional malady that is a generation raised on faceless (and legless!) bubble people cartoons.
What a sad, weak people we must be, to be emotionally destroyed by marketing material. How disappointing for humanity to survive wars famines and plagues only to be done in by insufficiently detailed cartoons.
Re: Show HN: Free and open-source illustrations for your projects
#104I collect a repo of all these free illo projects here! https://github.com/sw-yx/spark-joy#illustrations
Your ToC needs a second (sub) level though! I'll sit there and craft the markup for it if you want.
Re: Show HN: Free and open-source illustrations for your projects
#105Why does the “Calendar Image Illustration” have six-day weeks? https://iradesign.io/illustrations/backgrounds
Re: Show HN: Free and open-source illustrations for your projects
#106Sorry to be a Scrooge, but I wish people would stop doing this. It's hard enough to make a living as an illustrator in the age of digital photography and photobashing without having to compete with generic (which I mean both descriptively and—sorry—pejoratively) illustration libraries. This stuff undermines the discipline and suggests that its skills are easily acquired and the work is easily done, so there's no reas…
I'm curious, do you feel this way about open source software as well? Does it cheapen the value of being a developer? If not, why do you think art is different and why is open source art a bad thing?
That said there is an aspect of AWS (etc.) making money off the back off the efforts of certain open source projects.
Stock illustrations on the other hand are a direct replacement for artist's work. If I find a logo online, I don't need to pay someone to design a logo.
Re: Show HN: Free and open-source illustrations for your projects
#107Earlier quoted context omitted.
>Why free? Surely you don't do everything for monetary compensation? Maintaining a contact, helping a friend move, having a guest, teaching someone something, people do all sorts of stuff for free. Just because feel like it, inclined to the thing itself, promoting their other work, wanting to make the world a better place. Ruin others' similar efforts, to emerge as a monopoly and excercise larger control[0]. There's…
I would say that I think you missed the part where I wrote "Why someone should go to such lengths in order to make someone money for free?" To recap, I would help a friend move, because he is.. well, my friend? I have a guest... because I invited him and he is not going to take the food I prepared to sell it outside my house? And you can of course promote your work, people have been doing that since ever, you can do…
Re: Show HN: Free and open-source illustrations for your projects
#108 - Stripe-like header.
- 3 key benefits side by side.
- Unsubstantiated sponsors and awards list.
- Information density: 20 words per viewport height.
- Weirdly shaped human pudding figures.
- Wavy curve backgrounds because we can.
- Card-based design philosophy, formerly known as "boxes".Re: Show HN: Free and open-source illustrations for your projects
#109I collect a repo of all these free illo projects here! https://github.com/sw-yx/spark-joy#illustrations
Re: Show HN: Free and open-source illustrations for your projects
#110The 2022 Web Design starter kit: - Stripe-like header. - 3 key benefits side by side. - Unsubstantiated sponsors and awards list. - Information density: 20 words per viewport height. - Weirdly shaped human pudding figures. - Wavy curve backgrounds because we can. - Card-based design philosophy, formerly known as "boxes".