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Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

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Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#101
post #23

I basically associate material design with "slow" now, especially ever since Google has began to move all their services (flights, analytics) to material design. It's all becoming slow and annoying to use, anyone else feel the same?

This is funny.

I have the feeling mostly Google employees are running around telling the world how slow their pages are.

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#102

Earlier quoted context omitted.

That is my biggest complaint with Material Design. It’s great if you already know what all the icons mean and what you are supposed to click. Apple design, by contrast is generally very obvious and instantly understandable. Look at the Apple Music app on iOS: pretty much every icon is labeled. You don’t have to guess where “My Library” is or fumble around trying to figure it out. Google Hangouts on the other hand.. I…

Why the hell does this get downvoted? It seems like it was a very valid opinion. Does anyone out there actually think Google Hangouts is a good design? Has anyone ever had to click something in a Google product to figure out what it actually does? Put Hangouts or even Gmail in front of a normal, non-tech user and watch them use it. It isn’t intuitive. Skeuomorphism was definitely overused, but the metaphor made produ…

Gmail is by far the most popular email service in the world. I assure you that plenty of "non-tech users" have no trouble using it. But while I, too, am sad that skeuomorphic design has been abandoned, Apple has abandoned it too.

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#103
post #90

Earlier quoted context omitted.

>well thought out design language I see it as less "well thought out" and more "designed into meaningless oblivion." I don't know anything about how Material was put together, but from an outsider's view it looks like something that came out of a committee of committees of committees.

I think in technology circles people just love to complain. They think it makes themselves look smart for some reason. Personally I'm a fan of MD and other minimalist styles. But it doesn't matter what technies think. What matters are the users. Google did extensive usability testing on MD but just to be sure we did our own testing because we weren't sure how it would go over in Asia and Google is less focused on the…

Thanks for the great reply. This is exactly the sort of information that I was looking for.

Do you have a page or document you can link to for more information, or is this just internal meeting stuff?

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#107
post #40

Earlier quoted context omitted.

what designs do you consider fast?

hacker news aesthetic

The thing is you can have a simple aesthetic and have it look nice. Not that this looks bad, but I mean, it can suit a product and stay performant, easy to maintain for designers, very little cognitive overhead to work with the design system, etc.

Sometimes I feel like people lean on a lush and complex design system to draw eyes and attention away from how thin their product/data/whatever is. Welp, this is boring. Let's slap some lipstick on it.

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#108

Earlier quoted context omitted.

> In the real world, nothing is ever "full stop." You should purge that phrase from your lexicon. Not to get further off topic, but: Huh? "Full stop" just means "end of message". It's an amusing leftover from telegraph technologies that people sometimes use for emphasis, but it doesn't have a literal meaning more than just "end of message".

It is interesting how the phrase's meaning has transformed. Nowadays people generally use it to add emphasis such that the previous statement is an absolute truth with no valid argument to the contrary.

end of statement. nothing more to be said. no exceptions or reasonable argument to the contrary.

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#109

Earlier quoted context omitted.

That is my biggest complaint with Material Design. It’s great if you already know what all the icons mean and what you are supposed to click. Apple design, by contrast is generally very obvious and instantly understandable. Look at the Apple Music app on iOS: pretty much every icon is labeled. You don’t have to guess where “My Library” is or fumble around trying to figure it out. Google Hangouts on the other hand.. I…

> Apple design, by contrast is generally very obvious and instantly understandable That’s only true if you’re already accustomed to how Apple does things. Consider the iPhone a perfect example: 300 different ways to single-click, double-click, triple-click(!), 3D-touch (whatever that is) and use random swiping gestures from all screen directions outside the screen, and different swiping gestures within the screen. Ab…

Do you find Android better?

I think it may be that "affordances" are hard on small touch screens. I mean, the "affordance" is that you can touch it, that's about it.

Really, even on desktop, we know how to use it cause we've spent years learning how to use it. The first GUI's had _much_ simpler UX's with many fewer interaction modalities, cause it was hard enough to get people to learn those. (I remember classes on how to use a mouse -- it was not obvious). They got more complicated as generalized "society" learned to use the simple ones.

Re: Show HN: Material Dashboard – Free Admin for Bootstrap 4, React, Angular, Vue.js

#110
post #38

Earlier quoted context omitted.

> I also find the ripple effect[1] when pressing things to be infuriating. Just do the action I've asked, don't do this animation and delay the action by half a second. Again, this is somewhat irrational, but it still bothers me. It is not irrational to want your device and the software you use on it to be as high-performance as possible. In my opinion, unless we're talking about a game, software should always avoid…

Yes, and no. While nobody likes excessive animation, it is very important to let the user know their input was received. It's why the cursor changes on mouseover. It's how you know if the app is crashed, or merely processing something you requested. I've seen a million times in UX testing where ordinary people go click... wait... click click click click click because they didn't receive any feedback to an action. At…

> I've seen a million times in UX testing where ordinary people go click... wait... click click click click click because they didn't receive any feedback to an action.

Not just ordinary people. I see the same behavior daily on older tech people, who fail to notice the (ever shrinking) browser loading indicator.

Honestly, it seems like Safari is the only browser that still cares to show a visible loading indicator, that takes up the whole address bar in a bright blue color, last time I checked.

Chrome and Firefox seem bent on a war to see who can infuriate their users the most, by removing one of the most important pieces of feedback on which the web experience is based.

As a result, we (the devs) need to add a ton of server-side checks to discard the multiple clicks that users invariably make, because they can't see that their first click went through.

Some times I'd like to know what the browser people smoke.

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