I've done about 4 years of research on sonification, which is using non-speech audio to represent patterns in data ( http://mags.acm.org/interactions/20120102/?pg=37#pg37 for some specifics). This article is a subset of sonification in some ways, since we're representing some quantitative data using auditory parameters. There's an entire class of scenarios where conventional HCIs can't represent data for analysis: wh…
Show HN: Nasdaq Dubstep
11–20 of 23 posts
Re: Show HN: Nasdaq Dubstep
#12I've done about 4 years of research on sonification, which is using non-speech audio to represent patterns in data ( http://mags.acm.org/interactions/20120102/?pg=37#pg37 for some specifics). This article is a subset of sonification in some ways, since we're representing some quantitative data using auditory parameters. There's an entire class of scenarios where conventional HCIs can't represent data for analysis: wh…
Re: Show HN: Nasdaq Dubstep
#13For your next project try using "paul stretch" to create a serene ambient track. It's software that allows you to stretch audio tracks from 101% to 800% and up. Here's Justin Bieber's song "U Smile" 800% slower http://www.youtube.com/watch?v=QspuCt1FM9M
You could use all sorts of data to make ambient music. Heck, call it Ambient Data and release numerous tracks. Make dark themed tracks with rain in the background and ambient music created using how many wars have happened in human history and when.
Re: Show HN: Nasdaq Dubstep
#14lol You've succeeded. Well it sounds awful. Just the way dubstep does. For your next project try using "paul stretch" to create a serene ambient track. It's software that allows you to stretch audio tracks from 101% to 800% and up. Here's Justin Bieber's song "U Smile" 800% slower http://www.youtube.com/watch?v=QspuCt1FM9M You could use all sorts of data to make ambient music. Heck, call it Ambient Data and release n…
In defense of dubstep, wobble bass is not a defining characteristic of the genre.
It was popularized by later, more club-friendly strands of dubstep (a precursor to the current 'brostep' trend), and is largely absent in the older, most critically acclaimed dubstep productions (e.g. Burial's Untrue or self-titled album)
Re: Show HN: Nasdaq Dubstep
#15Re: Show HN: Nasdaq Dubstep
#16Re: Show HN: Nasdaq Dubstep
#17lol You've succeeded. Well it sounds awful. Just the way dubstep does. For your next project try using "paul stretch" to create a serene ambient track. It's software that allows you to stretch audio tracks from 101% to 800% and up. Here's Justin Bieber's song "U Smile" 800% slower http://www.youtube.com/watch?v=QspuCt1FM9M You could use all sorts of data to make ambient music. Heck, call it Ambient Data and release n…
> lol You've succeeded. Well it sounds awful. Just the way dubstep does. In defense of dubstep, wobble bass is not a defining characteristic of the genre. It was popularized by later, more club-friendly strands of dubstep (a precursor to the current 'brostep' trend), and is largely absent in the older, most critically acclaimed dubstep productions (e.g. Burial's Untrue or self-titled album)
Re: Show HN: Nasdaq Dubstep
#18Earlier quoted context omitted.
> lol You've succeeded. Well it sounds awful. Just the way dubstep does. In defense of dubstep, wobble bass is not a defining characteristic of the genre. It was popularized by later, more club-friendly strands of dubstep (a precursor to the current 'brostep' trend), and is largely absent in the older, most critically acclaimed dubstep productions (e.g. Burial's Untrue or self-titled album)
Yeah, yeah. Genetic fallacy, no true Scotsman and all that.
My comment was intended simply to lament the fact that people a) consider offensive wobble bass the distinguishing feature of dubstep; and b) dismiss the entire genre as 'sounding awful' seemingly on the basis of this association with wobble bass.
Re: Show HN: Nasdaq Dubstep
#19Re: Show HN: Nasdaq Dubstep
#20I've done about 4 years of research on sonification, which is using non-speech audio to represent patterns in data ( http://mags.acm.org/interactions/20120102/?pg=37#pg37 for some specifics). This article is a subset of sonification in some ways, since we're representing some quantitative data using auditory parameters. There's an entire class of scenarios where conventional HCIs can't represent data for analysis: wh…
Years ago, a buddy hosted corporate email, dns, etc. Racks of servers. He added ambient audio to everything he monitored. Nature sounds, weather, birds, insects, etc. The volume, samples, and tempo would change dynamically. Happy soothing sounds when all was well. Disruptive sounds when bad stuff happened.
(I don't know if you'd classify that as sonification.)
Walking around, visiting with guests, talking on the phone, his crew always knew the health of their systems.
It was awesome.