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Show HN: Ante, a coding agent in a single binary that runs offline

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11–20 of 90 posts

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#11
post #7
post #3

How good is it to work on building games, compared to existing agents? I am building my own game?

You aren't building your own game if you have a chatbot do it for you.

Same idea that sends people down needless game engine development / procrastination rabbit holes.

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#12
post #7

Earlier quoted context omitted.

You aren't building your own game if you have a chatbot do it for you.

That's like saying you aren't building a house if you use a hammer to drive nails instead of your hand. AI is just a tool like any other, and you use it to build things like you would any other tool.

I'd say it's closer to a Roomba then a hammer -- if you just let a Roomba run around your living room, can you say you vacuumed?

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#15
post #7
post #3

How good is it to work on building games, compared to existing agents? I am building my own game?

You aren't building your own game if you have a chatbot do it for you.

This is such a horrible cringe and bad faith take.

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#18
post #2

Hi HN, I'm Mohan from Antigma Labs. Ante is a coding agent that ships as one self-contained ~15MB binary: the TUI, an embedded ripgrep, local PDF/OCR, and a natively managed llama.cpp engine are all inside. No runtime dependencies, no node_modules, no account. - Ante installs a pinned, checksum-verified official llama.cpp build matched to your machine (Metal on Apple silicon; CUDA, Vulkan, or CPU on Linux) and handle…

Why not make it Actually Portable Executable using Cosmopolitan Libc, like Llamafile, to make it run on Windows/Linux/MacOS? Why don't you support Windows with CUDA?

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#19
post #7

Earlier quoted context omitted.

You aren't building your own game if you have a chatbot do it for you.

That's like saying you aren't building a house if you use a hammer to drive nails instead of your hand. AI is just a tool like any other, and you use it to build things like you would any other tool.

I wouldn't even compare it to a tool. People frequently "build their own house" where they sub out 75% of the skilled labor and act as a General Contractor/glorified gopher.

And you won't get purity tests from the layperson: in the end, you're responsible for the build quality so if you tirelessly labor/oversee those teams you're considered capable; if it ends sub-par, then you're a stooge.

Re: Show HN: Ante, a coding agent in a single binary that runs offline

#20

Linking to a github repo for a binary release (no source code related to the agent that I could see) is a bit iffy IMO. You should clarify your intentions or link to something else. Might confuse folks.

Linking to a binary is iffy from a security perspective. Linking to a GitHub repository is exactly what HN should do.
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