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Show HN: I made some transistor animations

brandonli.net

11–20 of 35 posts

Re: Show HN: I made some transistor animations

#11
Would you consider releasing these under a permissive license?

I run a (Canadian) ham radio training site[0] and would love to put them in the lessons. With attribution of course.

Edit: Oh gosh, your whole site is full of wonderful illustrations. My niece might finally get her license with these :)

[0]: https://clares.ca

Re: Show HN: I made some transistor animations

#13

Would you consider releasing these under a permissive license? I run a (Canadian) ham radio training site[0] and would love to put them in the lessons. With attribution of course. Edit: Oh gosh, your whole site is full of wonderful illustrations. My niece might finally get her license with these :) [0]: https://clares.ca

Oh, yes. I updated the page so the animations are now under the CC-BY license. Glad to hear you like them!

Re: Show HN: I made some transistor animations

#14
post #12

Cool! I wonder how different those are to real simulations! Do they treat electrons as point-like, or it's all computation on the fields?

The simulation does calculations on the fields only, so it keeps track of the average electron and hole density at each point in space. There is, however, a one-to-one correspondence between the behavior of the fields and the motion of individual particles, which is what makes these animations possible. What I mean by this is the diffusion equation is satisfied by the probability density of a particle undergoing a random walk. So given an electron density that obeys the diffusion-drift equations we can make dots undergo a random walk with drift that turns out to match the given density function (the result is the second set of animations).

Re: Show HN: I made some transistor animations

#15

Ohhh. I have no real knowledge of electricity or electronics, but I know transistors are very fundamental so if you squint a bit, you might say this is what we set in motion when we program, or even just use a computer! Or at least some of it. Not knowing enough to benefit from it I learned nothing, and don't regret a second of that.

You can google for "From nand to tetris" or get the book Digital Design and Computer Architecture by Harris to get the idea of how these machines work.

Re: Show HN: I made some transistor animations

#16
- Headings w/ id= attr and a Table of Contents?

- > model vortices in superconductors or the Quantum Anomalous Hall Effect: https://news.ycombinator.com/item?id=43955906

- Nils Berglund fluid and particle sim videos: https://youtube.com/@nilsberglund

- The other day I tried having a model implement Fedi's superfluid quantum gravity for a black hole simulation in JS and then given also EHT data. I asked it to implement with R3F ReactThreeFiber and Drei (ThreeJS) and NextJS with OpenNext for the GUI and framework. I haven't yet upgraded to WASM optimization for the nonlinear fluid parts. There are parameter combinations that result in mirror-like rejection.

- (FWIU CloudFlare AI rewrote significant parts of NextJS this past year and there's OpenNext to get the full benefits of nextjs on any hosting platform)

- Another neat one to model particles of: LightSlinger antennas

- Gravity from QED, but also MHD Magnetohydrodynamics, and SQR Superfluid Quantum Relativity with a dilatant superfluid to explain why c

Re: Show HN: I made some transistor animations

#17

- Headings w/ id= attr and a Table of Contents? - > model vortices in superconductors or the Quantum Anomalous Hall Effect: https://news.ycombinator.com/item?id=43955906 - Nils Berglund fluid and particle sim videos: https://youtube.com/@nilsberglund - The other day I tried having a model implement Fedi's superfluid quantum gravity for a black hole simulation in JS and then given also EHT data. I asked it to implemen…

Additional things to model with an electron simulator or a particle simulator; concept sustainable computing materials from my sustainablefactory project:

- Electrons in laser-induced Graphene on Silicon Carbide

- Electrons in Boronated Lignin-Vitrimer

- Photons in Nitrogenated Lignin-Vitrimer (at cryogenic temperatures)

- Electrons in Oxidized Carbon Nanotubes (in Laser-ablated grooves in Nitrogenated Lignin-Vitrimer) after Laser Compression Shock bonds and deoxidizes them

- Boron Nanotubes; Boron nitride nanotubes (BNNTs)

- Boron instead of Phosphorous for P-type doping

- Boron instead of Gallium in GaN

Re: Show HN: I made some transistor animations

#19
post #15

Ohhh. I have no real knowledge of electricity or electronics, but I know transistors are very fundamental so if you squint a bit, you might say this is what we set in motion when we program, or even just use a computer! Or at least some of it. Not knowing enough to benefit from it I learned nothing, and don't regret a second of that.

You can google for "From nand to tetris" or get the book Digital Design and Computer Architecture by Harris to get the idea of how these machines work.

Has anyone made a similar resource for zero-to-hero FPGA programming?
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