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Show HN: I left Figma to build a diffusion-based UI design tool

diffui.ai

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Re: Show HN: I left Figma to build a diffusion-based UI design tool

#11
post #10

This is really cool! What are you using for screenshot animation btw?

For which segment? The top one is just three vids I took of different builds I had, the lower ones which show the UI actually working are pure html/js/css. Some elements of them are actually interactive - ie you can switch the options in the first walkthrough demo.

For each of them I just told an agent to extract the actual working app logic into a narrower / more rigid flow that automatically does each step, and to animate the cursor.

Re: Show HN: I left Figma to build a diffusion-based UI design tool

#12
Liking this concept - definitely seems to have more design freedom and ability to iterate than say Claude Design and at a lower price (well it doesn't blow through it's entire "token budget" after 3 prompts anyhow!)

The "copy agent prompt" feature has what looks like a thorough prompt for the implementation, that can call back to DiffUI to grab assets and make SVGs and other things a FE dev would bug a designer for - nice touch!

Re: Show HN: I left Figma to build a diffusion-based UI design tool

#13
post #12

Liking this concept - definitely seems to have more design freedom and ability to iterate than say Claude Design and at a lower price (well it doesn't blow through it's entire "token budget" after 3 prompts anyhow!) The "copy agent prompt" feature has what looks like a thorough prompt for the implementation, that can call back to DiffUI to grab assets and make SVGs and other things a FE dev would bug a designer for -…

Appreciate the kind words.

Re copy for agent, I originally had a build step that was build into diffui itself, but what I found was that:

1. People wanted their own agent with its own skills/extensions to do the work

2. People wanted to build in their own codebase / style

The copy for agent was a way to allow for that. I do have a MCP as well, but I find I actually really enjoy the process of doing visual exploration on the canvas first, then handing it off to an agent after.

Re: Show HN: I left Figma to build a diffusion-based UI design tool

#14
post #13
post #12

Liking this concept - definitely seems to have more design freedom and ability to iterate than say Claude Design and at a lower price (well it doesn't blow through it's entire "token budget" after 3 prompts anyhow!) The "copy agent prompt" feature has what looks like a thorough prompt for the implementation, that can call back to DiffUI to grab assets and make SVGs and other things a FE dev would bug a designer for -…

Appreciate the kind words. Re copy for agent, I originally had a build step that was build into diffui itself, but what I found was that: 1. People wanted their own agent with its own skills/extensions to do the work 2. People wanted to build in their own codebase / style The copy for agent was a way to allow for that. I do have a MCP as well, but I find I actually really enjoy the process of doing visual exploration…

Agree with both points, at least for folks who already have that infra (which I do). Made it much simpler than trying to "extract" things out of a tool that wanted to do everything.
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