Motion control doesn't seem to work on iPhone / Safari.
Bug was live for about a day before a friend caught it. I thought her phone was out of date lol but then someone else said it too so I double checked
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Motion control doesn't seem to work on iPhone / Safari.
Bug was live for about a day before a friend caught it. I thought her phone was out of date lol but then someone else said it too so I double checked
When I open it on my phone it just gives me a QR code, but I’m already on my phone and I can’t find another way to start. What am I doing wrong?
This is currently a two screen game where a desktop/tablet screen is the main screen where one would start the game and then use the QR code to pair the phone as a controller for the car (no installs, all in the browser)
I've updated the instructions now so that if you start on mobile it'll explain this clearly :D
There need to be better instructions that you have to open the web page on your computer first, opening the link on the phone directly appears useless as it just displays a qr code on the phone.
Now when you start a game in mobile, it'll explain clearly this is a two screen game and it should be opened on desktop/tablet
Btw, I am working on a single screen mobile only version too now thanks to yours and a few other comments
Nice project! I'm working on something similar, but I have different kind of games: https://padlessbox.com/ The downside is that that kind of games where you have separated joystick and the "projector", you need to have multiple servers to reduce latency for players. So if the game is for multiregion you need to have multiple servers.
And hmm I think not really; try having on one server and see how it goes
Right now I'm hosting on just a single server but could also be that I don't have issues because I don't have a lot of concurrent players but personally I think easiest to stick with bigger server unless I run into problems where I really need to
I've seen several of these 'party games', either standalone or platforms, but they all seem to use phones as controllers. Are there any that can use browsers as controllers? For schools for example? Also something like the star-trek bridge-sims.
And I'm also working simdrive being mobile only if players want but that won't work for schools (unless...)
I opened the link on my phone and saw that there was a room code. I finally figured out that I had to open up a second screen so I went to my computer and I typed in that room code and it said that no phones were available to join, but my phone was sitting there in that same room. I tried creating the room first on my computer then joining that same room as typed on my phone and that also didn't work.
After some time, I realized I needed to take an actual photo of the QR code that was on the website from my phone and only then was I able to actually get into the racer.
Already having spent more time than I would've wanted to I was happy to see the Formula One race on the screen! I accelerated and promptly drove off the track as I apparently cannot steer. Nothing I can do to figure out how to steer.
If this worked, it would've been really neat
I finally had a chance to check this out; sorry to only have bugs and usability issues to report. Iphone with safari. I opened the link on my phone and saw that there was a room code. I finally figured out that I had to open up a second screen so I went to my computer and I typed in that room code and it said that no phones were available to join, but my phone was sitting there in that same room. I tried creating the…
I'm sorry about the issues
I've made it a lot more clear that it's a computer screen + phone controller
And the safari browser was a little tricky and needed an extra permission, so now users on safari will see a big button to enable tilt steering
I hope you find it a lot better and I am also planning a much better tutorial screen to test the tilt steering and controls before the game starts
Motion control doesn't seem to work on iPhone / Safari.
Fixed, sorry about that; it was a regression bug :( Bug was live for about a day before a friend caught it. I thought her phone was out of date lol but then someone else said it too so I double checked
Users on this browser will see a big button that triggers a permission prompt that the other browsers didn't need and that I thought just didn't work on Safari
Earlier quoted context omitted.
Fixed, sorry about that; it was a regression bug :( Bug was live for about a day before a friend caught it. I thought her phone was out of date lol but then someone else said it too so I double checked
Motion control on Safari is also fixed now! Users on this browser will see a big button that triggers a permission prompt that the other browsers didn't need and that I thought just didn't work on Safari