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Show HN: Browser grand strategy game for hundreds of players on huge maps

borderhold.io

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Re: Show HN: Browser grand strategy game for hundreds of players on huge maps

#13
After seeing this I just think it'd be awesome if there's like...

a Civ 7...

where you can play with 100 people, in a way that's playable, somehow.

Yea, not really thought out but if anyone could make it awesome, it'd be them and I'd love to beta/alpha test it.

If any Civ 7 dev is reading this, my email is in my profile.

(yea I know, a crazy long shot, lol :') I'm doing it for the hype)

Re: Show HN: Browser grand strategy game for hundreds of players on huge maps

#14
Not to be overly dismissive, but this feels like a plastic satire of a war game. Additonally, most civvy wargames tend to be based on the Avalon Hill Civilization boardgame from back in the day (which also influenced Sid Meier's Civilization), which imo peaked with Civ 4 (Civ 7 and Humankind I think is based on "History of the World").

I'd recommend reading some US Navy [0][1][2], Marines [3], and NATO [4] literature on how to better create tactical and grand strategy war games.

Lots of wargaming and intel analyst vets ended up in the boardgame publishing world.

[0] - https://apps.dtic.mil/sti/pdfs/AD1001766.pdf

[1] - https://www.history.navy.mil/content/dam/nhhc/research/publi...

[2] - https://www.cna.org/reports/2004/Transforming-Naval-Wargamin...

[3] - https://www.usmcu.edu/Portals/218/Forging%20Wargamers_web.pd...

[4] - https://paxsims.wordpress.com/wp-content/uploads/2023/09/nat...

Re: Show HN: Browser grand strategy game for hundreds of players on huge maps

#15

Be honest: is this just an OpenFront clone? https://openfront.io/ It's fine if it's just a fan-clone, but you really need to be explicit about where the idea (and code) came from if that's what you've done.

Judging by the error messages, it looks like it's a bevy+wasm project. So it's not a simple fork of OpenFront.

Re: Show HN: Browser grand strategy game for hundreds of players on huge maps

#16
I tried a custom game. Received constant errors in the bottom right. Couldn't work out where/who I was. I could right-click and offer alliances to factions, but there was no response at any point. Couldn't work out how to do anything. (Firefox/macOS)

Re: Show HN: Browser grand strategy game for hundreds of players on huge maps

#17

After seeing this I just think it'd be awesome if there's like... a Civ 7... where you can play with 100 people, in a way that's playable, somehow. Yea, not really thought out but if anyone could make it awesome, it'd be them and I'd love to beta/alpha test it. If any Civ 7 dev is reading this, my email is in my profile. (yea I know, a crazy long shot, lol :') I'm doing it for the hype)

But why? What would change compared to 12 players on a huge map? Do you just want to conquer a large number of your neighbors and then still get to compete against other mega-empires?

When playing civ on 12 player maps, I still mostly interact only with the 3-4 that I directly compete with at any given time. I imagine that wouldn't really change with 100 people.

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