Show HN: I wrapped the Zorks with an LLM
11–20 of 63 posts
Re: Show HN: I wrapped the Zorks with an LLM
#12I'm not from the era of these games, but I remember trying them and finding them frustrating for the same reason. But when I tried this, I literally couldn't stop. I could just write some random action. It's actually amazing to me how many situations they were able to consider in the game, but having the LLM translate my language into the right action made the game feel way more natural. I'd be interested in seeing h…
Re: Show HN: I wrapped the Zorks with an LLM
#13Great job.
Re: Show HN: I wrapped the Zorks with an LLM
#14The boards covering the front door are securely fastened and refuse to budge, no matter how hard you pull. It seems you'll need to find another way inside the white house.
> run for president to get into the white house
You daydream about launching a presidential campaign to earn a rightful place inside the White House, but no crowd assembles and no ballots appear. This house awaits a different sort of entry—one available to the clever and bold adventurer before its door.
You imagine what it would be like to run for the highest office in the land and stroll triumphantly into the White House—but this place operates by different rules. No one here recognizes the word "president," and the only way forward is through wit and exploration.
Re: Show HN: I wrapped the Zorks with an LLM
#15Very interesting project! I cannot resist mentioning an old project of mine that was made in a very similar spirit, but way before any LLM: wrapping a classic Lone Wolf gamebook around a very crude text parser: https://projectaon.org/staff/christian/gamebook.js I had written an entire "framework" for it, in JS (so in theory more books could be supported), but it never went anywhere: https://github.com/cjauvin/gameboo…
This is cool. I wonder what it would like today with LLMs?
Re: Show HN: I wrapped the Zorks with an LLM
#16Re: Show HN: I wrapped the Zorks with an LLM
#17Makes for a fascinating principal/agent problem: which role is the LLM playing? If I just tell it "Try different things until you solve the game", it tries to do just that until it reaches 15 tool calls.
Yeah made me wonder if you could speedrun the game by giving it a lot of complex instructions and then just let it run...
Re: Show HN: I wrapped the Zorks with an LLM
#18This is really cool! I'd like to understand how you're dealing with the costs. Since you're using an LLM and this is getting viral on HN, aren't API costs getting higher? I'm working on some LLM project myself and trying to figure out how to make the demo accessible without spending too much. Great job.
Re: Show HN: I wrapped the Zorks with an LLM
#19Re: Show HN: I wrapped the Zorks with an LLM
#20And I want to run it locally. Publish it on steam with a configurable LLM and I'll buy it.