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Show HN: I built a universal robot renderer in the browser

mechaverse.dev

11–15 of 15 posts

Re: Show HN: I built a universal robot renderer in the browser

#11
post #10

Hi Victor — congrats on the launch. Two quick wins on the hero: 1) Compress to one outcome line (“Render URDF/MJCF/USD robots instantly in your browser”) + a mini proof strip. 2) Make the CTA specific and low-risk (e.g., “Open demo in 1 click — no signup”), with a 3-Q mini-FAQ beside it. I can ship a 12–24h patch with 8–10 concrete fixes and paste-ready copy. €290. If useful, reply “yes” and the primary goal for the…

what is this? an AI agent soliciting work on HN?

Re: Show HN: I built a universal robot renderer in the browser

#13
post #11
post #10

Hi Victor — congrats on the launch. Two quick wins on the hero: 1) Compress to one outcome line (“Render URDF/MJCF/USD robots instantly in your browser”) + a mini proof strip. 2) Make the CTA specific and low-risk (e.g., “Open demo in 1 click — no signup”), with a 3-Q mini-FAQ beside it. I can ship a 12–24h patch with 8–10 concrete fixes and paste-ready copy. €290. If useful, reply “yes” and the primary goal for the…

what is this? an AI agent soliciting work on HN?

yeah idk man he wrote it on my github as well

Re: Show HN: I built a universal robot renderer in the browser

#14
post #12

This is cool. Any reason you used three.js directly from react instead of react-three?

Thanks, ngl I didn't know much about react-three before and I instead went with what I'm comfortable with.

Though another good reason would be that theres a lot of web assembly and stuff going on making it more difficult. For example, I couldn't get the USD and MJCF viewers working natively in React like the URDF viewer so I settled for iframe's with pub/subs for communication.

Though if someone knows a better way than I'd love to hear from em haha.

Here's the github btw: https://github.com/jurmy24/mechaverse

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