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Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

tendollaradventure.com

11–20 of 26 posts

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#11
post #10

Sorry to hijack a bit the thread. I have been using Emacs for the past 20+ years. Before I could live in Emacs, now, I find it harder (software forced on me by external customers, AI tools, ...). I try everywhere I can to install an Emacs mode for code/text navigation. But they tend to be inconsistent and for some software, it is simply not possible. Do you have good resources to help there (running Linux/Gnome)? Do…

Regarding AI, I don't have a replacement, but for code/text navigation, eglot is a good option.

I think that the AI CLI agents are the response for AI, but for now, I am opening VSCode with an Emacs extension and some keybinding changes.

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#12
post #10

Sorry to hijack a bit the thread. I have been using Emacs for the past 20+ years. Before I could live in Emacs, now, I find it harder (software forced on me by external customers, AI tools, ...). I try everywhere I can to install an Emacs mode for code/text navigation. But they tend to be inconsistent and for some software, it is simply not possible. Do you have good resources to help there (running Linux/Gnome)? Do…

Install the latest emacs release and you will be able to do `M-x eglot` – this by default knows about language servers for many programming languages, so if you e.g. do this while in a C++ file in some project, it will start clang or ccls (whatever's in PATH); the language server will then be active for all files in that project and you can use `M-.` (xref-find-definitions), `M-,` (xref-go-back), `M-?` (xref-find-references). Try also `M-x eglot-code-actions` on a symbol to see all available actions (renaming, add imports, refactoring etc.; what you get here depends on the language server).

I also use this plugin https://github.com/minad/consult which has the command `consult-ripgrep`, very useful for e.g. looking up all occurrences of the symbol at point (and text navigation across multiple files).

For "AI", start with https://github.com/karthink/gptel/ (its README lists alternative packages, as you can see there is no lack of llm support in emacs, both chat, "agents" and more specific use-cases)

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#14
Do NOT ever use that 4 word description of the genre nor the well know 4 letter acronym. Trademark owner goes VERY AGGRESSIVELY after both. Erase every mention of it everywhere, delete repo and create new one. Replace it with something like

- Interactive Story - Branching Narrative - Pick Your Path - Create Your Own Quest - Personalized Plotline - Dynamic Storytelling

Stop whatever you are doing and do it NOW!

I no longer do game dev but I'm already sweating.

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#16
post #10

Sorry to hijack a bit the thread. I have been using Emacs for the past 20+ years. Before I could live in Emacs, now, I find it harder (software forced on me by external customers, AI tools, ...). I try everywhere I can to install an Emacs mode for code/text navigation. But they tend to be inconsistent and for some software, it is simply not possible. Do you have good resources to help there (running Linux/Gnome)? Do…

Install the latest emacs release and you will be able to do `M-x eglot` – this by default knows about language servers for many programming languages, so if you e.g. do this while in a C++ file in some project, it will start clang or ccls (whatever's in PATH); the language server will then be active for all files in that project and you can use `M-.` (xref-find-definitions), `M-,` (xref-go-back), `M-?` (xref-find-ref…

To add to this, consult works great with embark, and orderless, which make for a wonderful emacs experience.

Also, on the llm point even though I know elisp, and use emacs heavily, they can be great for creating little personal commands that just make things a little nicer to use (lowering the barrier of "I'll write a command for this" from 15 minutes to 2 minutes is huge and means I can be bothered to do it for more marginal things which makes the editor even more pleasant to use).

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#17
post #14

Do NOT ever use that 4 word description of the genre nor the well know 4 letter acronym. Trademark owner goes VERY AGGRESSIVELY after both. Erase every mention of it everywhere, delete repo and create new one. Replace it with something like - Interactive Story - Branching Narrative - Pick Your Path - Create Your Own Quest - Personalized Plotline - Dynamic Storytelling Stop whatever you are doing and do it NOW! I no l…

Ouch.

https://www.theverge.com/2020/11/25/21720533/netflix-banders...

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#19

Interesting project! When I looked into CYOA, I opted for Ink. It's using a nice text-based language, a bit like markdown. It worked well for me, and I think it's a good option if you want to use a text editor. I wrote about my experiments here: https://laurent.le-brun.eu/blog/my-adventures-with-narrative...

I'm close to finishing a commercial interactive story with choices using Ink: https://store.steampowered.com/app/3040110/Outsider/

Re: Show HN: A 'Choose Your Own Adventure' written in Emacs Org Mode

#20

Interesting project! When I looked into CYOA, I opted for Ink. It's using a nice text-based language, a bit like markdown. It worked well for me, and I think it's a good option if you want to use a text editor. I wrote about my experiments here: https://laurent.le-brun.eu/blog/my-adventures-with-narrative...

Theoretically, epub format is ideal for a cyoa format book. Each choice at the end of the page can be a hyperlink to the next (internal) file, and the pages/files themselves could be marked non-linear (so that someone can't just page through to see all the pages).

Unfortunately, Apple and the others who have authored epub clients do not implement it correctly and behave as if non-linear pages are supposed to be some sort of footnote, and pop up models to display them, rather than just treating them as the reflowable content that they should be. Not marking them as non-linear is also problematic, because something about it seems off when you can just scrub through pages in linear order. It's unlikely to ever be fixed either, so the format itself is ruined for this purpose.

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