Interesting, what are some use cases for something like this?
Aerospace industry, watermelon industry
Show HN: Nexus.js - Fabric.js for 3D
11–20 of 29 posts
Re: Show HN: Nexus.js - Fabric.js for 3D
#12Cool. I put a poop on a rocket ship. Now what else can I do with it?
Re: Show HN: Nexus.js - Fabric.js for 3D
#13two-finger input doesn't work on my Android Chrome: a previously placed banana just glitched around, then jumped out of viewport.
Re: Show HN: Nexus.js - Fabric.js for 3D
#14> Feel free to play with it and let me know what you think! This could be cool. The 2D interface for manipulating 3D is pretty interesting. 3D tends to be hard for folks and put a lot of folks off of trying to use it creatively. Turn this into a bigger creative canvas. Drop the crypto stuff.
Re: Show HN: Nexus.js - Fabric.js for 3D
#15The only buttons are Objects, Stage, Camera, Get, Share
There is no "Add" button for me.
Re: Show HN: Nexus.js - Fabric.js for 3D
#16> Tap the Add button below to get started The only buttons are Objects, Stage, Camera, Get, Share There is no "Add" button for me.
Re: Show HN: Nexus.js - Fabric.js for 3D
#17It looks like the UX freaks out when you try to do something like pinch zoom. If you don’t intend to support two finger gestures, you should probably at least hook in and disable them so they don’t disrupt the experience.
Re: Show HN: Nexus.js - Fabric.js for 3D
#18On the default white background, the control buttons (move, rotate, roll...) look disabled to me.
Re: Show HN: Nexus.js - Fabric.js for 3D
#19> Tap the Add button below to get started The only buttons are Objects, Stage, Camera, Get, Share There is no "Add" button for me.