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Show HN: We made a Meta Quest3 see through walls

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11–15 of 15 posts

Re: Show HN: We made a Meta Quest3 see through walls

#11
> Show HN is for something you've made that other people can play with. HN users can try it out, give you feedback, and ask questions in the thread.

That’s the first line of the Show HN rules.

https://news.ycombinator.com/showhn.html

This is just a blog post, and thus a regular submission and explicitly off-topic for Show HN. Everyone clicking on this will be disappointed, as demonstrated by the comments so far. There isn’t even a video for us to see the effect.

Re: Show HN: We made a Meta Quest3 see through walls

#12
post #11

> Show HN is for something you've made that other people can play with. HN users can try it out, give you feedback, and ask questions in the thread. That’s the first line of the Show HN rules. https://news.ycombinator.com/showhn.html This is just a blog post, and thus a regular submission and explicitly off-topic for Show HN. Everyone clicking on this will be disappointed, as demonstrated by the comments so far. Ther…

sorry, did not realize

Re: Show HN: We made a Meta Quest3 see through walls

#13
post #8

Earlier quoted context omitted.

"We didn’t qualify for the standard prizes — perhaps spending only 30 seconds on our presentation and lacking a live-demo setup had killed our chances."

That's the result of the competition, but what I want is a demonstration of the actual project: in an uncongested area, take a video of someone walking behind a wall and demonstrate that you can still locate them.

working on v2.0!! realizing how it comes across now. Oculus link does not allow for recording & we have a shitty mp4 in a google drive of it working thru a phone camera. Left this out because there wasn't time to compile. Just pasted everything into the medium blog. Rather than re-write, since we all flew home & separated the parts, I'm working on a souped up version w/ friends. We're designing a new pcb in kicad & just want to get something cleaner out. Happy to email an actual video though if you care to see the blurry pov

Re: Show HN: We made a Meta Quest3 see through walls

#14

Such a great project!! I suppose it is not getting many comments because it is such a niche concept. I think the HN algo rewards posts with a high points to comments ratio anyway which is a good thing in this case.

There's no proof that it actually works.

see other comment on this thread. v2 soon :) will also repost with FOSS tutorial since i didn't realize rules of show hn. my apologies /gen

Re: Show HN: We made a Meta Quest3 see through walls

#15
post #8

Earlier quoted context omitted.

That's the result of the competition, but what I want is a demonstration of the actual project: in an uncongested area, take a video of someone walking behind a wall and demonstrate that you can still locate them.

working on v2.0!! realizing how it comes across now. Oculus link does not allow for recording & we have a shitty mp4 in a google drive of it working thru a phone camera. Left this out because there wasn't time to compile. Just pasted everything into the medium blog. Rather than re-write, since we all flew home & separated the parts, I'm working on a souped up version w/ friends. We're designing a new pcb in kicad & j…

There's a brutal difference between a few nerds saying they have the coolest demo, and actually shipping it as something. It's a lesson we all go through, but the marketing and "release" of an idea is an important skill to perfect.
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