It's not clear to me why we'd need a new debugger instead of GDB enhancements. GDB has an extensible, modern C++ codebase with literal decades of hard earned knowledge baked into it. How are we better off rewriting it, especially if the rewrite isn't memory safe?
Consider this part of the post: > I've been building a debugger on my nights and weeks because it's fun
GDB is great. He says it crashes a lot, and cannot interpret some of his types. Maybe that's his experience, but I haven't had those issues after literally decades of using gdb. Some bug reports would be nice.