I like your name! What is shacking?
“Everything is hacked”
Show HN: Gamebody, a full-body game controller
11–20 of 31 posts
Re: Show HN: Gamebody, a full-body game controller
#12Re: Show HN: Gamebody, a full-body game controller
#13Time for the dark souls run I guess
Re: Show HN: Gamebody, a full-body game controller
#14Re: Show HN: Gamebody, a full-body game controller
#15Re: Show HN: Gamebody, a full-body game controller
#16My ideas for body games are growing
Re: Show HN: Gamebody, a full-body game controller
#17Re: Show HN: Gamebody, a full-body game controller
#18Re: Show HN: Gamebody, a full-body game controller
#19Considering his last (brilliant) project featured here, the semaphore keyboard madness, I'm not sure how serious this is but it seems there is potential for providing a useful API for AR/VR apps/games/experiences; I'm not sure the body is extensively served by Quest etc beyond hand and head tracking.
To me, the main motivation beyond "because I can" is the accessibility of these projects: you just need some Python code and any webcam. I'd love to play around more with VR, but the owners of the leading systems aren't exactly known for their openness to external APIs... Maybe Google Cardboard is worth a revisit :)
Re: Show HN: Gamebody, a full-body game controller
#20Wait, can you now do QWOP with real human body parts as input and ... finally run? that would be so full circle!