Show HN: SineRider, a math puzzle game
11–20 of 26 posts
Re: Show HN: SineRider, a math puzzle game
#12I really like the way it encourages you to play with the equation UI early on, teasing how powerful the system is without pressuring the user to accomplish anything.
The interface is clean, but more to the point it's intentional and specific in its design. It's a great learning tool; it feels like my mental model is stretching already.
Home run across the board! I wonder if the creator has played or knows Logical Journey of the Zoombinis. I see a similar attention to storytelling in a silly but melancholy vein.
Re: Show HN: SineRider, a math puzzle game
#13Re: Show HN: SineRider, a math puzzle game
#14The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level.
Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? ARGH. I lost patience after 30 seconds. So. Slow. And no way to skip it. And when I clicked the wrong thing I had to start over.
The actual levels were good though.
Re: Show HN: SineRider, a math puzzle game
#15I like the actual levels. The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level. Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? A…
Re: Show HN: SineRider, a math puzzle game
#16Re: Show HN: SineRider, a math puzzle game
#17I like the actual levels. The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level. Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? A…
I was actually thinking through accessibility considerations while playing as I want to recommend to a friend who would be using alternate input methods. Not being able to skip / speed up cut scenes is a pain. Even just being able to click through the dialog (without the slow travel in between) would be an improvement.
[edit: typo]
Re: Show HN: SineRider, a math puzzle game
#18I like the actual levels. The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level. Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? A…
Re: Show HN: SineRider, a math puzzle game
#19I like the actual levels. The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level. Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? A…
Agree on this. Also a bug report - I was getting bored of a story level and tried to find a shortcut to skip it or speed it up or something. Pressed a key (not sure which - was thinking about Esc/Tab/Enter type navigation at the time) and apparently copied a Reddit command, ending up stuck in the state shown in this screenshot. Can't get out to continue the level, the [X] button doesn't seem to do anything. I deleted…
Re: Show HN: SineRider, a math puzzle game
#20I like the actual levels. The bits between the levels...not so much. Just frustrating trying to work out what arrow I need to click to get to another level. Kept accidentally finding myself in the same level again. I just don't care about which meta-path to take, just give me the next level. Also...those weird inter-level screens where you click or use arrows while the figures move glacially slow across the screen? A…