Live data from Hacker News

Show HN: Collaborative event registration with WebGL and WebSockets

nextjs.org

11–17 of 17 posts

Re: Show HN: Collaborative event registration with WebGL and WebSockets

#11
post #10
post #4

Earlier quoted context omitted.

All I’m seeing is a very simple website for registering to attend a conference. What am I missing?

There's a game the further into registration you get basically.

Here's what you will see in multiplayer

https://twitter.com/steventey/status/1565739260312952833?s=2...

Re: Show HN: Collaborative event registration with WebGL and WebSockets

#16
post #6

Hi all, if you login with Github on desktop, you'll see a multiplayer experience built with https://replicache.dev and webgl. I can't answer questions about the (absurdly epic) webgl stuff. That's https://twitter.com/0xca0a . But happy to answer questions about the multiplayer. As an overview, this uses an upcoming version of Replicache that has been upgraded to support high rate collaborative experiences. The curren…

And if you're curious, here's a video of the multiplayer "game" in action:

https://twitter.com/aboodman/status/1565817772772564992

Post reply on HN