Live data from Hacker News

Show HN: Beam.gg – Gamifying the online community experience

beam.gg

11–20 of 21 posts

Re: Show HN: Beam.gg – Gamifying the online community experience

#12

So this is a... forum? Something like Forem? I'm not sure what I'm looking at here.

Hey there! It's a community management software where you can build your own white-label community site with built-in gamification features like ranks, quests, badges, and leaderboards.

Re: Show HN: Beam.gg – Gamifying the online community experience

#14

Beam is already a well known brand as the Microsoft acquisition that got renamed to Mixer, and then sold to Facebook, and was the gaming community's favorite Twitch alternative. Any reason for the name collision?

Our brand is Beam.gg, we are not affiliated with Microsoft's old streaming platform and didn't have it in mind when we created the name. We just thought of something that sounded cool and was easy to understand!

Re: Show HN: Beam.gg – Gamifying the online community experience

#16

So this is a... forum? Something like Forem? I'm not sure what I'm looking at here.

You can try our product for free here: https://app.beam.gg/sign-up

Before anyone tries to sign-up, the sign-up process is pretty long and it requires payment information up front.

Re: Show HN: Beam.gg – Gamifying the online community experience

#17
post #15

I am not exactly sure what this is, is it similar to Discourse?

Yes. It's a community management software where you can build your own white-label community site. But what makes Beam.gg unique from other community platforms is how it gamifies the online community experience to engage and excite members with playful user interactions. We introduce gaming elements like ranks, quests, badges, and leaderboards to incentivize members, increase engagement, and grow a more active community as a whole.

Re: Show HN: Beam.gg – Gamifying the online community experience

#18
post #15

I am not exactly sure what this is, is it similar to Discourse?

Yes. It's a community management software where you can build your own white-label community site. But what makes Beam.gg unique from other community platforms is how it gamifies the online community experience to engage and excite members with playful user interactions. We introduce gaming elements like ranks, quests, badges, and leaderboards to incentivize members, increase engagement, and grow a more active commun…

Interesting. As far as I know discourse also has badges, ranks and leaderboards, but maybe they are not emphasized as much.

Re: Show HN: Beam.gg – Gamifying the online community experience

#19
post #18

Earlier quoted context omitted.

Yes. It's a community management software where you can build your own white-label community site. But what makes Beam.gg unique from other community platforms is how it gamifies the online community experience to engage and excite members with playful user interactions. We introduce gaming elements like ranks, quests, badges, and leaderboards to incentivize members, increase engagement, and grow a more active commun…

Interesting. As far as I know discourse also has badges, ranks and leaderboards, but maybe they are not emphasized as much.

Yeah. As community owners ourselves, we know that engagement really is the number one problem when building a community or growing an existing one. This is why we really focused and put all our efforts on gamification. At its core, gaming is about competition — whether that’s against yourself or other people. It’s basically all about leveling up, trying to get a better score, finding the best loot, collecting the most badges, surviving the longest, and others more. Gamers take pride in being the best, and they also find a sense of belonging in games.

Re: Show HN: Beam.gg – Gamifying the online community experience

#20
post #18

Earlier quoted context omitted.

Interesting. As far as I know discourse also has badges, ranks and leaderboards, but maybe they are not emphasized as much.

Yeah. As community owners ourselves, we know that engagement really is the number one problem when building a community or growing an existing one. This is why we really focused and put all our efforts on gamification. At its core, gaming is about competition — whether that’s against yourself or other people. It’s basically all about leveling up, trying to get a better score, finding the best loot, collecting the mos…

The only think to consider is that relevant discussions are still more important than gamification. You want people to post because they have something to say, not to spam nonsense just to get virtual points.This is why upvotes/like work well, they are a gamification feature that forces people to post content valued by others. So make sure that the gamification features improve content, not make it worse.
Post reply on HN