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Show HN: QuickPYTHON

timothycrosley.github.io

11–20 of 20 posts

Re: Show HN: QuickPYTHON

#11
Ooh, I love this. Somehow despite the intervening years I have found every environment I try to set up for my kids lacking compared to my early days with QuickBASIC. The combination of integrated help, a nice REPL and a simple interactive debugger is great to learn to reason about code. I’ve been quite impressed with GAMBAS, which is probably the best combination of simplicity and integration that I’ve found, not requiring constant googling or a separate tutorial, but it’s great to see something built around a language that could stick with them for years.

Re: Show HN: QuickPYTHON

#12
This is amazing. I just started teaching my nine year old how to code python (hes been doing scratch/block coding for a few years).

I was complaining how when I got started qbasic was perfect and there is a huge barrier to entry these days and nothing exists like qbasic.

Re: Show HN: QuickPYTHON

#14
post #5

As simeone who grew up with Turbo Pascal, I’d prefer the name „Turbo Python” ;) But seriously - love the idea, congrats!

Totally agree. The first thing this reminded me of was the Turbo C++ I used to code in when I was a kid.

Re: Show HN: QuickPYTHON

#19
post #5

As simeone who grew up with Turbo Pascal, I’d prefer the name „Turbo Python” ;) But seriously - love the idea, congrats!

This was my first IDE [1]. All this years past, still looks lovely :-)

1: https://en.wikipedia.org/wiki/Turbo_Pascal#/media/File:Turbo...

Re: Show HN: QuickPYTHON

#20
What it really needs is graphics.

The marvelous thing about QBASIC was that you could just dive right in with PSET, LINE, CIRCLE etc, which capture the imagination in a way that "Hello World" doesn't. The only modern environment I know of that makes it that easy is Processing.

Writing graphical games, fractal viewers, cellular automata etc in QBASIC was how I got into programming AND recreational mathematics.

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