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Show HN: Bot Land, a game where you fight others via code

bot.land

11–20 of 88 posts

Re: Show HN: Bot Land, a game where you fight others via code

#12

Hey all, I've been working full-time on a game called Bot Land for the last four years, and it just launched: https://bot.land/ In the game, you can make bots with a Scratch-like interface called Blockly or use a subset of JavaScript. Either way, bots are fully automated. Here are some screenshots of the game: https://imgur.com/a/Rs2OWFg Almost all of the development process (~5000 hours) was streamed live on Twitch:…

I’ve been wanting to play/build this exact game for years!

Congrats on launching. After four years that’sa huge accomplishment.

Re: Show HN: Bot Land, a game where you fight others via code

#13

Congratulations, looks awesome. I had an idea for similar kind of game where you are a wizard and program your own spells. The mechanics would be inspired by how magic works in The Dresden Files[0], where you draw in magical energy, transform it and then use it in some way. Maybe one could connect it with linear logic and programming. [0] https://en.wikipedia.org/wiki/The_Dresden_Files

the minecraft mod Psi works just like that https://psi.vazkii.net/

Re: Show HN: Bot Land, a game where you fight others via code

#14
post #11

The Google code blocks integration is quite nice. as a developer, I wouldnt want to play this though.

You'd probably like Screeps then. It's aimed for developers, but it is JavaScript (Con to me, pro to others). Essentially a bot coding MMO.

Re: Show HN: Bot Land, a game where you fight others via code

#17
post #4

Woah congrats. I have watched a stream or two of yours and it looks really interesting. I really liked your marketing document and think others might find it really useful, hope you don't mind me linking it here: https://docs.google.com/document/d/1TiSmB7IaWpIf_7cUWzk7GAtR... (let me know if you are not ok with that and I'll edit the comment)

Thanks!

The marketing document is fine to link. It hasn't really been updated much, but then again, I'm going to try more ideas from it now that the game has launched and the fires have died down a bit.

Re: Show HN: Bot Land, a game where you fight others via code

#18
post #11

The Google code blocks integration is quite nice. as a developer, I wouldnt want to play this though.

You can code in a subset of JavaScript too. Even with that in the game, I find Blockly a little bit more usable given the current feature-set in Bot Land right now (mostly the existence of snippets and premade scripts in Blockly). It's nice to get large chunks of code that you can just drag around.

Alternatively, maybe you were referring to some other part of the game when you said you wouldn't want to play this, in which case I'd love to hear your feedback!

Re: Show HN: Bot Land, a game where you fight others via code

#19

Hey all, I've been working full-time on a game called Bot Land for the last four years, and it just launched: https://bot.land/ In the game, you can make bots with a Scratch-like interface called Blockly or use a subset of JavaScript. Either way, bots are fully automated. Here are some screenshots of the game: https://imgur.com/a/Rs2OWFg Almost all of the development process (~5000 hours) was streamed live on Twitch:…

Why do you have the videos unlisted?

This is amazing, congrats.

Re: Show HN: Bot Land, a game where you fight others via code

#20

Hey all, I've been working full-time on a game called Bot Land for the last four years, and it just launched: https://bot.land/ In the game, you can make bots with a Scratch-like interface called Blockly or use a subset of JavaScript. Either way, bots are fully automated. Here are some screenshots of the game: https://imgur.com/a/Rs2OWFg Almost all of the development process (~5000 hours) was streamed live on Twitch:…

Why do you have the videos unlisted? This is amazing, congrats.

> Why do you have the videos unlisted?

Two reasons:

1. By making them public, they show up for all of my subscribers on YouTube, but I assume most subscribers on YouTube want to watch "major" update videos like announcements, recaps, etc. 2. I didn't want a new person coming to the channel to get lost in the ~800 development videos rather than seeing the important ones.

> This is amazing, congrats.

Thank you! It's surreal to have spent this long developing something and finally launch it.

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