Earlier quoted context omitted.
Exactly. The general idea is that you get a measurement of the applied force, so integrating that value gives you an approximate velocity.
Assuming you worked on the app based on your other replies. Is 3D Touch applicable here?
Another interesting thing is that there are also private APIs for reading out the estimated finger size of a touch. This can give you even more information to determine the velocity from, as light touches are usually done with the fingertips.